local _moveData = { ["Monster_EliteRukai_Qiang_NPC_Plot_chat_loop"] = { Count = 120, IsLock = true, }, ["Monster_EliteRukai_Qiang_NPC_Plot_idle_1_loop"] = { Count = 40, IsLock = true, }, ["Monster_EliteRukai_Qiang_NPC_Plot_idle_2_loop"] = { Count = 40, IsLock = true, }, ["Monster_EliteRukai_Qiang_NPC_Plot_run_loop"] = { Count = 16, IsLock = true, }, ["Monster_EliteRukai_Qiang_NPC_Plot_walk_loop"] = { Count = 27, IsLock = false, }, } return _moveData