local _layoutTable = { LevelID = 340401, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-138.42,317.74), ItemDir = FP.newV2(0.94,-0.341), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 34040101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(-107.52,305.6), ItemDir = FP.newV2(-0.934,0.356), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 1142, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(-108.76,315.72), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 1146, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2007, LevelItemType = 2, ItemPos = FP.newV2(-116.76,299.86), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 1147, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2008, LevelItemType = 2, ItemPos = FP.newV2(-133.9,305.21), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 1148, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2009, LevelItemType = 2, ItemPos = FP.newV2(-127.03,323.29), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 2, PathPoints = { FP.newV2(-108.6,315.23), FP.newV2(-105.98,305.47), FP.newV2(-116.39,299.6), FP.newV2(-127.53,295.71), FP.newV2(-134.02,305.97), FP.newV2(-137.29,316.91), FP.newV2(-127.56,323.67), FP.newV2(-116.02,325.89), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(-109.46,314.16), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 2, PathPoints = { FP.newV2(-133.75,305.01), FP.newV2(-109.51,316.21), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4002, LevelItemType = 4, ItemPos = FP.newV2(-114.24,315.89), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 2, PathPoints = { FP.newV2(-117.283,299.628), FP.newV2(-127.343,323.518), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4003, LevelItemType = 4, ItemPos = FP.newV2(-118.323,311.458), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 2, PathPoints = { FP.newV2(-125.253,301.808), FP.newV2(-116.533,324.258), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4004, LevelItemType = 4, ItemPos = FP.newV2(-118.323,311.458), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(-109.65,306.44), FP.newV2(-121.48,310.56), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4005, LevelItemType = 4, ItemPos = FP.newV2(-109.29,308.08), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_201", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-121.68,311.48), Direction = FP.newV2(0.933,-0.361), ShapeType = 2, Width = FP.newV1(40), Length = FP.newV1(40), GuideWidth = FP.newV1(0), GuideLength = FP.newV1(0), Describe = "IDS_LevelLayout_TaskAimID_187", ParamID = 34040101, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(-121.75,311.14), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { NpcID = 1201, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7001, LevelItemType = 7, ItemPos = FP.newV2(-85.33,304.14), ItemDir = FP.newV2(-0.98,0.201), ActiveDefault = false, }, { NpcID = 1202, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7002, LevelItemType = 7, ItemPos = FP.newV2(-87.26,299.33), ItemDir = FP.newV2(-0.931,0.364), ActiveDefault = true, }, { NpcID = 1203, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7003, LevelItemType = 7, ItemPos = FP.newV2(-89.15,293.92), ItemDir = FP.newV2(-0.879,0.477), ActiveDefault = false, }, { ShowRedPointType = 0, Length = FP.newV1(55), Width = FP.newV1(5), ShowLength = 24, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(-111.6,336.19), ItemDir = FP.newV2(-0.336,-0.942), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(55), Width = FP.newV1(5), ShowLength = 24, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(-130.65,286.33), ItemDir = FP.newV2(0.382,0.924), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(55), Width = FP.newV1(5), ShowLength = 24, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(-146.68,320.73), ItemDir = FP.newV2(0.932,-0.363), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(55), Width = FP.newV1(5), ShowLength = 24, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(-96,301.82), ItemDir = FP.newV2(-0.932,0.363), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 6, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2001, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 15, Param1 = { 0, 3, 0, }, Param2 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_Hard_340101_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_Hard_340401_01", DelayTime = FP.newV1(2), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = -2, IsPulse = false, ItemIDList = { 2001, }, Param1 = 100, }, }, Actions = { { Type = 10101, ItemIDList = { 2006, 2007, 2008, 2009, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [20001] = { [2] = { 2006, 2007, 2008, 2009, }, }, }, } return _layoutTable