local _layoutTable = { LevelID = 360501, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(175.62,45.27), ItemDir = FP.newV2(1,-0.005), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(175.56,53.43), ItemDir = FP.newV2(1,0.018), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1003, LevelItemType = 1, ItemPos = FP.newV2(175.54,37.45), ItemDir = FP.newV2(1,0.007), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(3), Count = 20, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(201.74,46.02), ItemDir = FP.newV2(-1,0.013), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 3, Gap = FP.newV1(3), Count = 9, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(213.58,40.52), ItemDir = FP.newV2(-0.937,0.35), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 3, Gap = FP.newV1(3), Count = 9, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(213.62,53.21), ItemDir = FP.newV2(-0.953,-0.302), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(3), Count = 6, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(221.29,39.36), ItemDir = FP.newV2(-0.981,0.196), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(3), Count = 6, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(220.68,54.19), ItemDir = FP.newV2(-0.964,-0.265), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050140, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(213.73,46.71), ItemDir = FP.newV2(-1,-0.004), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 2, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2101, LevelItemType = 2, ItemPos = FP.newV2(239.43,45.84), ItemDir = FP.newV2(-0.999,-0.044), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 36050101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2107, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 4, Gap = FP.newV1(2), Count = 12, LevelItemID = 2102, LevelItemType = 2, ItemPos = FP.newV2(238.98,53.38), ItemDir = FP.newV2(-0.942,-0.335), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 36050101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2107, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 4, Gap = FP.newV1(2), Count = 12, LevelItemID = 2103, LevelItemType = 2, ItemPos = FP.newV2(239.49,38.65), ItemDir = FP.newV2(-0.864,0.504), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 36050101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2107, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 5, Gap = FP.newV1(2), Count = 10, LevelItemID = 2104, LevelItemType = 2, ItemPos = FP.newV2(233.09,46.04), ItemDir = FP.newV2(-0.999,0.032), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 36050103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2105, LevelItemType = 2, ItemPos = FP.newV2(247.76,37.35), ItemDir = FP.newV2(-0.96,0.282), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 36050103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2106, LevelItemType = 2, ItemPos = FP.newV2(247.54,52.51), ItemDir = FP.newV2(-0.955,-0.296), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 36050140, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2107, LevelItemType = 2, ItemPos = FP.newV2(242.88,45.69), ItemDir = FP.newV2(-1,-0.009), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_202", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(221.7,43.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ItemIDList = { 2001, 2002, 2003, 2004, 2005, 2006, }, Param1 = 80, ParamStr = "IDS_MonsterName_PanJun", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_202", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(221.7,43.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ParamID = 36050102, Param1 = 1, PathPoints = { }, }, { Type = -1, Position = FP.newV2(221.7,43.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ItemIDList = { 2101, 2102, 2103, 2104, 2105, 2106, 2107, }, Param1 = 80, ParamStr = "IDS_MonsterName_PanJun", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(225.1,373.17), ItemDir = FP.newV2(-0.025,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(5), ShowLength = 17, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(223.82,64.3), ItemDir = FP.newV2(0.005,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(10), Width = FP.newV1(5), ShowLength = 12, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(245.1,64.89), ItemDir = FP.newV2(0.004,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(10), Width = FP.newV1(5), ShowLength = 12, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(204.13,63.96), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2001, 2002, 2003, 2004, 2005, 2006, }, Param1 = 80, }, }, Actions = { { Type = -6, ItemIDList = { 2001, 2002, 2003, 2004, 2005, 2006, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2101, 2102, 2103, 2104, 2105, 2106, 2107, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5002, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 13, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ParamID = 36050102, Param1 = 1, }, { Type = -1, IsPulse = false, ItemIDList = { 2101, 2102, 2103, 2104, 2105, 2106, 2107, }, Param1 = 80, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2101, 2102, 2103, 2104, 2105, 2106, 2107, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [1] = { [2] = { 2001, 2002, 2003, 2004, 2005, 2006, }, }, [2] = { [2] = { 2101, 2102, 2103, 2104, 2105, 2106, 2107, }, }, }, } return _layoutTable