local info = { close = "Monster_BrokenDoor4_close", dead_loop = "Monster_BrokenDoor4_dead_loop", die = "Monster_BrokenDoor4_die", hurt = "Monster_BrokenDoor4_hurt", idle_loop = "Monster_BrokenDoor4_idle_loop", open = "Monster_BrokenDoor4_open", open_loop = "Monster_BrokenDoor4_open_loop", } return info