local propertyTable = { LevelID = 1,LevelScore = 2,LevelRank = 3,LevelRankSingle = 4,LevelRankWarZone = 5,RobotScore = 6,ResetLevelScore = 7,Star = 8,MaxStar = 9,LevelReward = 10,LevelRewardWarZone = 11,LevelName = 12,LevelNameBrife = 13,LevelNameImage = 14,LevelImageFrame = 15,LevelSmallIcon = 16,LevelColor = 17,LevelUpEffect = 18,LevelResidentEffect = 19,RobertSkillMinCD = 20,RobertSkillMaxCD = 21,ChangeHeroCD = 22,WarmRobertSkillMinCD = 23,WarmRobertSkillMaxCD = 24,DodgeReactionTimeLow = 25,DodgeReactionTimeHigh = 26,DodgeReactionChance = 27,SwitchReactionTimeLow = 28,SwitchReactionTimeHigh = 29,SwitchReactionChance = 30,OffsetSkillProbability = 31,OffsetSkillRange = 32,AIHeroPool = 33,AIMainHeroPool = 34,AIMainHeroPoolRate = 35,AISubHeroPool = 36,AISubHeroPoolRate = 37,GameStreamerAIHeroPool = 38, } local mainPropertyTable = { LevelID = 1,PageIndex = 2,LineIndex = 3, } local primaryTable = { "LevelID", } local DataPageEntry = {} local rawget = rawget local base = { __index = function(t, k) local propertyIndex = propertyTable[k] if propertyIndex then local mainPropertyIndex = mainPropertyTable[k] if mainPropertyIndex then return t[mainPropertyIndex] end local pageIndex = t[2] local pageData = DataPageEntry[pageIndex] if pageData == nil then pageData = require('Data/SyncSoloData-page'..pageIndex) if DataSheetUtil then --skip fixedpoint process for data sheet checker DataSheetUtil.ProcessFixedPoint('SyncSoloData', pageData) end DataPageEntry[pageIndex] = pageData end local lineIndex = t[3] local resultData = pageData[lineIndex] return resultData[propertyIndex] end end, __newindex = function() error('Attempt to modify read-only table') end } local dataTable = { setmetatable({1,1,1},base), setmetatable({2,1,2},base), setmetatable({3,1,3},base), setmetatable({4,1,4},base), setmetatable({5,1,5},base), setmetatable({6,1,6},base), setmetatable({7,1,7},base), setmetatable({8,1,8},base), setmetatable({9,1,9},base), setmetatable({10,1,10},base), setmetatable({11,1,11},base), setmetatable({12,1,12},base), setmetatable({13,1,13},base), setmetatable({14,1,14},base), setmetatable({15,1,15},base), setmetatable({16,1,16},base), setmetatable({17,1,17},base), setmetatable({18,1,18},base), setmetatable({19,1,19},base), } return { dataTable = dataTable, propertyTable = propertyTable, primaryTable = primaryTable, }