local _layoutTable = { LevelID = 202, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(59.72,161.7), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 3, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(106.52,84.5), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 4, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(10), Count = 2, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(106.71,85.43), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 3, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2010, LevelItemType = 2, ItemPos = FP.newV2(119.39,216.038), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 4, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2010, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(10), Count = 80, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(120.25,216.038), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 5, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2020, LevelItemType = 2, ItemPos = FP.newV2(154.98,230.9), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 5, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2021, LevelItemType = 2, ItemPos = FP.newV2(162.6,241.5), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 5, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2022, LevelItemType = 2, ItemPos = FP.newV2(167.7,224.5), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 6, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2020, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(5), Count = 30, LevelItemID = 2023, LevelItemType = 2, ItemPos = FP.newV2(153.32,230.22), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 6, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2021, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(5), Count = 25, LevelItemID = 2024, LevelItemType = 2, ItemPos = FP.newV2(162.85,240.42), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 6, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2022, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(5), Count = 25, LevelItemID = 2025, LevelItemType = 2, ItemPos = FP.newV2(166.05,224.65), ItemDir = FP.newV2(-1,0), ActiveDefault = false, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(20), Width = FP.newV1(2), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3001, LevelItemType = 3, ItemPos = FP.newV2(108.55,111.31), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(4), Width = FP.newV1(2), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3002, LevelItemType = 3, ItemPos = FP.newV2(98.14,230.59), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(10), Width = FP.newV1(2), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3003, LevelItemType = 3, ItemPos = FP.newV2(117.1,250.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(10), Width = FP.newV1(4), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3004, LevelItemType = 3, ItemPos = FP.newV2(76.86,182.7), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(10), Width = FP.newV1(4), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3005, LevelItemType = 3, ItemPos = FP.newV2(75.99,191.98), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(10), Width = FP.newV1(4), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3006, LevelItemType = 3, ItemPos = FP.newV2(76.74,202.09), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_152", Branch = 0, AimList = { { Type = 14, Position = FP.newV2(80,150), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(5), GuideRadius = FP.newV1(5), Describe = "IDS_LevelLayout_TaskAimID_96", Param1 = { ShapeType = 1, Pos = FP.newV2(80,150), Radius = FP.newV1(5), }, PathPoints = { }, }, { Type = 14, Position = FP.newV2(101,160), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(5), GuideRadius = FP.newV1(5), Describe = "IDS_LevelLayout_TaskAimID_97", Param1 = { ShapeType = 1, Pos = FP.newV2(101,160), Radius = FP.newV1(5), }, PathPoints = { }, }, { Type = 14, Position = FP.newV2(80,175), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(5), GuideRadius = FP.newV1(5), Describe = "IDS_LevelLayout_TaskAimID_98", Param1 = { ShapeType = 1, Pos = FP.newV2(80,175), Radius = FP.newV1(5), }, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, OrderList = { { 3, 1, 2, }, }, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_153", Branch = 0, AimList = { { Type = 14, Position = FP.newV2(116,208), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(5), GuideRadius = FP.newV1(5), Describe = "IDS_LevelLayout_TaskAimID_99", Param1 = { ShapeType = 1, Pos = FP.newV2(116,208), Radius = FP.newV1(5), }, PathPoints = { }, }, { Type = 14, Position = FP.newV2(150,225), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(5), GuideRadius = FP.newV1(5), Describe = "IDS_LevelLayout_TaskAimID_100", Param1 = { ShapeType = 1, Pos = FP.newV2(150,225), Radius = FP.newV1(5), }, PathPoints = { }, }, { Type = 14, Position = FP.newV2(120,236), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(5), GuideRadius = FP.newV1(5), Describe = "IDS_LevelLayout_TaskAimID_101", Param1 = { ShapeType = 1, Pos = FP.newV2(120,236), Radius = FP.newV1(5), }, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, OrderList = { { 1, 3, 2, }, }, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6001, LevelItemType = 6, ItemPos = FP.newV2(90.77,159.82), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CollectionID = 1, LayoutType = 0, Count = 1, LevelItemID = 16001, LevelItemType = 16, ItemPos = FP.newV2(83.26,218.31), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CollectionID = 2, LayoutType = 1, Radius = FP.newV1(2), Count = 5, LevelItemID = 16002, LevelItemType = 16, ItemPos = FP.newV2(90.21,211.74), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CollectionID = 3, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(2), Count = 6, LevelItemID = 16003, LevelItemType = 16, ItemPos = FP.newV2(100.35,211.58), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 30011, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3001, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2001, 2002, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30021, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3002, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2010, 2011, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30031, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3003, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2020, 2021, 2022, 2023, 2024, 2025, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30041, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3004, }, }, }, Actions = { { Type = 6, Param1 = "Tip_Test_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30051, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3005, }, }, }, Actions = { { Type = 6, Param1 = "Tip_Test_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30061, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3006, }, }, }, Actions = { { Type = 6, Param1 = "Tip_Test_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [1] = { [2] = { 2001, 2002, }, }, [2] = { [2] = { 2010, 2011, }, }, [3] = { [2] = { 2020, 2021, 2022, 2023, 2024, 2025, }, }, }, } return _layoutTable