local info = { dead_loop = "Monster_SiegePowderKeg1_dead_loop", die = "Monster_SiegePowderKeg1_die", hurt = "Monster_SiegePowderKeg1_hurt", idle_loop = "Monster_SiegePowderKeg1_idle_loop", run_loop = "Monster_SiegePowderKeg1_run_loop", walk_loop = "Monster_SiegePowderKeg1_walk_front_loop", } return info