local _moveData = { ["Hero_ZhangBao_Weapon_Right_Boss_NormalAttack_1"] = { Count = 27, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_Boss_NormalAttack_2"] = { Count = 26, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_Boss_NormalAttack_3"] = { Count = 32, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_Boss_Show"] = { Count = 67, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_Boss_SkillAttack_1"] = { Count = 54, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_Boss_SkillAttack_2"] = { Count = 54, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_Boss_SkillAttack_3"] = { Count = 64, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_bounce"] = { Count = 10, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_bounce_1"] = { Count = 31, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_collect_loop"] = { Count = 41, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_dead_loop"] = { Count = 7, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_die"] = { Count = 56, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_dizzy_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_dodge"] = { Count = 17, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_float_loop"] = { Count = 27, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_fly"] = { Count = 11, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_getin"] = { Count = 31, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_getout"] = { Count = 10, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_hitdown"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_hit_fly_1"] = { Count = 11, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_hit_fly_2"] = { Count = 47, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_hurt"] = { Count = 23, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_idle_city_loop"] = { Count = 54, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_idle_loop"] = { Count = 54, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_jump_down"] = { Count = 40, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_jump_loop"] = { Count = 4, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_jump_up"] = { Count = 17, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_knockback"] = { Count = 34, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NormalAttack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NormalAttack_2"] = { Count = 22, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NormalAttack_3"] = { Count = 30, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NormalAttack_4"] = { Count = 45, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_angry"] = { Count = 54, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_chat_loop"] = { Count = 70, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_idle_1_loop"] = { Count = 54, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_laugh"] = { Count = 47, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_no"] = { Count = 43, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_run_loop"] = { Count = 17, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_run_stop"] = { Count = 34, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_salute"] = { Count = 34, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_walk_loop"] = { Count = 22, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_NPC_Plot_yes"] = { Count = 63, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_rebound"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_ride_canter_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_ride_idle_Attack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_ride_idle_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_ride_run_Attack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_ride_run_loop"] = { Count = 10, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_ride_showpos"] = { Count = 134, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_ride_stop_show"] = { Count = 40, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_RunAttack"] = { Count = 40, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_run_city_loop"] = { Count = 17, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_run_loop"] = { Count = 17, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_run_stop"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SA_0"] = { Count = 5, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SA_1"] = { Count = 117, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SA_cam"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SkillAttack_1"] = { Count = 32, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SkillAttack_2"] = { Count = 36, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SkillAttack_2_1"] = { Count = 7, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_SkillAttack_2_2_loop"] = { Count = 27, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_SkillAttack_2_3"] = { Count = 18, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_standup"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_vertigo_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_walk_back_loop"] = { Count = 22, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_walk_front_loop"] = { Count = 22, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_walk_left_loop"] = { Count = 22, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_walk_right_loop"] = { Count = 22, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_weak_hurt"] = { Count = 19, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_weak_in"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_weak_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhangBao_Weapon_Right_weak_out"] = { Count = 20, IsLock = false, }, ["Hero_ZhangBao_Weapon_Right_win"] = { Count = 40, IsLock = false, }, } return _moveData