local _moveData = { ["Monster_SiegeMuTong_dead_loop"] = { Count = 4, IsLock = true, }, ["Monster_SiegeMuTong_die"] = { Count = 23, IsLock = false, }, ["Monster_SiegeMuTong_hurt"] = { Count = 13, IsLock = false, }, ["Monster_SiegeMuTong_idle_loop"] = { Count = 34, IsLock = true, }, ["Monster_SiegeMuTong_run_loop"] = { Count = 34, IsLock = true, }, ["Monster_SiegeMuTong_walk_front_loop"] = { Count = 94, IsLock = false, }, } return _moveData