local info = { die = "Monster_SiegeNuJianTa_die", hurt = "Monster_SiegeNuJianTa_hurt", run_loop = "Monster_SiegeNuJianTa_run_loop", NormalAttack_1 = "Monster_SiegeNuJianTa_NormalAttack_1", walk_front_loop = "Monster_SiegeNuJianTa_walk_front_loop", dead_loop = "Monster_SiegeNuJianTa_dead_loop", idle_loop = "Monster_SiegeNuJianTa_idle_loop", } return info