local _moveData = { ["Hero_ZhouCang_Weapon_Left_Boss_NormalAttack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_NormalAttack_2"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_NormalAttack_3"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_SA_1"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_Show"] = { Count = 50, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_SkillAttack_1"] = { Count = 57, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_SkillAttack_2"] = { Count = 44, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_SkillAttack_3_1"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_SkillAttack_3_2_loop"] = { Count = 120, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Boss_SkillAttack_3_3"] = { Count = 30, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Boss_SkillAttack_4"] = { Count = 34, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_bounce"] = { Count = 10, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_bounce_1"] = { Count = 32, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_collect_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_dead_loop"] = { Count = 5, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_die"] = { Count = 33, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_dizzy_loop"] = { Count = 27, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_dodge"] = { Count = 15, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_float_loop"] = { Count = 27, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_fly"] = { Count = 11, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_getin"] = { Count = 24, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_getout"] = { Count = 17, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_hit_fly_1"] = { Count = 11, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_hit_fly_2"] = { Count = 23, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_hitdown"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_hurt"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_idle_city_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_idle_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_jump_down"] = { Count = 14, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_jump_loop"] = { Count = 5, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_jump_up"] = { Count = 16, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_knockback"] = { Count = 34, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_NormalAttack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_NormalAttack_2"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_NormalAttack_3"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_NormalAttack_4"] = { Count = 26, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_angry"] = { Count = 40, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_chat_loop"] = { Count = 67, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Plot_idle_1_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Plot_idle_2_loop"] = { Count = 67, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Plot_idle_3_loop"] = { Count = 50, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Plot_laugh"] = { Count = 53, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_no"] = { Count = 64, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_run_loop"] = { Count = 16, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Plot_run_stop"] = { Count = 40, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_salute"] = { Count = 54, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_taunt_loop"] = { Count = 64, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_Plot_walk_1_loop"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_walk_loop"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_Plot_yes"] = { Count = 64, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_rebound"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_ride_canter_loop"] = { Count = 14, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_ride_idle_Attack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_ride_idle_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_ride_run_Attack_1"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_ride_run_loop"] = { Count = 10, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_ride_showpos"] = { Count = 75, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_ride_stop_show"] = { Count = 40, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_run_city_loop"] = { Count = 16, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_run_loop"] = { Count = 16, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_run_stop"] = { Count = 22, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_RunAttack"] = { Count = 27, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_SA_1"] = { Count = 13, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_SA_2"] = { Count = 30, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_SA_cam"] = { Count = 60, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_SA_loop"] = { Count = 60, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_SkillAttack_1"] = { Count = 45, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_SkillAttack_2"] = { Count = 34, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_standup"] = { Count = 20, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_vertigo_loop"] = { Count = 40, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_walk_back_loop"] = { Count = 54, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_walk_front_loop"] = { Count = 54, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_walk_left_loop"] = { Count = 54, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_walk_right_loop"] = { Count = 54, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_weak_hurt"] = { Count = 14, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_weak_in"] = { Count = 23, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_weak_loop"] = { Count = 27, IsLock = true, }, ["Hero_ZhouCang_Weapon_Left_weak_out"] = { Count = 14, IsLock = false, }, ["Hero_ZhouCang_Weapon_Left_win"] = { Count = 54, IsLock = false, }, } return _moveData