local _moveData = { ["Monster_SiegeHuiXuanPao_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeHuiXuanPao_die"] = { Count = 58, IsLock = false, }, ["Monster_SiegeHuiXuanPao_hurt"] = { Count = 32, IsLock = false, }, ["Monster_SiegeHuiXuanPao_idle_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegeHuiXuanPao_NormalAttack_1"] = { Count = 133, IsLock = false, }, ["Monster_SiegeHuiXuanPao_run_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegeHuiXuanPao_walk_front_loop"] = { Count = 27, IsLock = false, }, } return _moveData