local Attention_Controller = {} local private = {} function Attention_Controller.IsShowAttentionRp() local state = MDL.Attention.GetAttentionState(CTL.Welfare.WelfareType.AttentionReward) if state == nil then return false else return state == MDL.Attention.AttentionState.CanReceive end end function Attention_Controller.IsShowFollowDouYinRp() local state = MDL.Attention.GetAttentionState(CTL.Welfare.WelfareType.DouYinReward) if state == nil then return false else return state == MDL.Attention.AttentionState.CanReceive end end function Attention_Controller.IsShowSolicitContributionsRp() local state = MDL.Attention.GetAttentionState(CTL.Welfare.WelfareType.SolicitContributions) if state == nil then return false else return state == MDL.Attention.AttentionState.CanReceive end end return Attention_Controller