local _moveData = { ["Monster_SiegeJiuTan2_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeJiuTan2_die"] = { Count = 17, IsLock = false, }, ["Monster_SiegeJiuTan2_hurt"] = { Count = 12, IsLock = false, }, ["Monster_SiegeJiuTan2_idle_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeJiuTan2_run_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeJiuTan2_walk_front_loop"] = { Count = 7, IsLock = false, }, } return _moveData