local _layoutTable = { LevelID = 22, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(210.83,70.79), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6001, LevelItemType = 6, ItemPos = FP.newV2(210.67,74.64), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6002, LevelItemType = 6, ItemPos = FP.newV2(206.66,70.02), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6003, LevelItemType = 6, ItemPos = FP.newV2(208.47,87.36), ItemDir = FP.newV2(-0.047,-0.999), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6004, LevelItemType = 6, ItemPos = FP.newV2(208.72,69.33), ItemDir = FP.newV2(-0.028,-1), ActiveDefault = true, }, { NpcID = 1423, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7001, LevelItemType = 7, ItemPos = FP.newV2(199.18,65.66), ItemDir = FP.newV2(0.996,0.085), ActiveDefault = true, }, { Name = "IDS_LevelLayout22_ConveyItem9001_To_XiaPi", ColliderType = 2, Length = FP.newV1(10), Width = FP.newV1(5), TargetMapID = 14, TargetItemID = 6001, ShowRadius = 30, Effect = "E_Mesh_Cj_chuansongdian.prefab", LevelItemID = 9001, LevelItemType = 9, ItemPos = FP.newV2(210.83,90.06), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable