local _moveData = { ["Monster_SiegeFengChaoJian_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeFengChaoJian_die"] = { Count = 32, IsLock = false, }, ["Monster_SiegeFengChaoJian_hurt"] = { Count = 18, IsLock = false, }, ["Monster_SiegeFengChaoJian_idle_loop"] = { Count = 41, IsLock = true, }, ["Monster_SiegeFengChaoJian_NormalAttack_1"] = { Count = 25, IsLock = false, }, ["Monster_SiegeFengChaoJian_run_loop"] = { Count = 40, IsLock = true, }, ["Monster_SiegeFengChaoJian_walk_front_loop"] = { Count = 54, IsLock = false, }, } return _moveData