local FreeLineUp_Controller = {} local private = {} FreeLineUp_Controller.KingdomLimitShowType = { SingleFlag = 0, -- 单国别限制,旗帜在界面左下方 MutilFlags = 1 -- 多国别限制,旗帜在界面中上方 } --布阵界面战力包装 FreeLineUp_Controller.GsBasicType = { Normal = 1, -- 战力 Military = 2 -- 军略值 } FreeLineUp_Controller.GsBasicIDS = { Const_IDS.IDS_DemonGod_UI_47, -- 武将基础战力 Const_IDS.IDS_SlgGve_BattleArray_Hint_14, -- 武将基础军略值 } FreeLineUp_Controller.GsHeritagedIDS = { Const_IDS.IDS_DemonGod_UI_48, -- 其它养成战力 Const_IDS.IDS_SlgGve_BattleArray_Hint_15, -- 其他养成军略值 } FreeLineUp_Controller.GsPosTitleIDS = { Const_IDS.IDS_DemonGod_UI_45, -- %s战力 Const_IDS.IDS_SlgGve_BattleArray_Hint_16, -- %s军略值 } function FreeLineUp_Controller.GetLineUpPosNumByTeamID(selectTeamID) return selectTeamID * 2 - 1, selectTeamID * 2 end return FreeLineUp_Controller