local _layoutTable = { LevelID = 285, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(211.374,277.411), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(264.67,262.96), ItemDir = FP.newV2(0.888,-0.46), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 113.73, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(184.13,278.88), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 115.26, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(179.76,235.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 116.49, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(244.01,231.5), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 114.61, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(266.43,239.84), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 109.99, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(304.93,262.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 114.89, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(214.76,227.27), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 116.54, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(230.93,311.12), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 116.98, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(212.65,310.67), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable