local _layoutTable = { LevelID = 510603, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(197.21,248.85), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(201.21,248.85), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1003, LevelItemType = 1, ItemPos = FP.newV2(205.17,248.85), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51010111, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(200.414,263.58), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51010112, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(10), Count = 60, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(200.414,263.82), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51010101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(195.56,277.18), ItemDir = FP.newV2(0,-1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51010102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(201.17,279.99), ItemDir = FP.newV2(0,-1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51010103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2013, LevelItemType = 2, ItemPos = FP.newV2(206.63,277.18), ItemDir = FP.newV2(0,-1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51010113, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2014, LevelItemType = 2, ItemPos = FP.newV2(201.44,286.07), ItemDir = FP.newV2(0,-1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_167", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(200.414,263.58), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(10), ItemIDList = { 2002, }, Param1 = 100, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_236", Branch = 0, AimList = { { Type = -3, Position = FP.newV2(200,273.98), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(10), PlayerBornID = 1001, ItemIDList = { 2011, }, Param1 = 1, ParamStr = "IDS_MonsterName_BaoXiang", PathPoints = { }, }, { Type = -3, Position = FP.newV2(200,273.98), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(10), PlayerBornID = 1002, ItemIDList = { 2012, }, Param1 = 1, ParamStr = "IDS_MonsterName_BaoXiang", PathPoints = { }, }, { Type = -3, Position = FP.newV2(200,273.98), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(10), PlayerBornID = 1003, ItemIDList = { 2013, }, Param1 = 1, ParamStr = "IDS_MonsterName_BaoXiang", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_WorldBoss_Result_KillBoss", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(201.41,284.76), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(10), ParamID = 51010113, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5003, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(201.21,263.52), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2014, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ParamID = 51010112, Param1 = 100, }, }, Actions = { { Type = 10101, ItemIDList = { 2011, 2012, 2013, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2001, 2002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_DigTreasure_Team_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2011, 2012, 2013, }, Param1 = 3, }, }, Actions = { { Type = 10101, ItemIDList = { 2014, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_DigTreasure_Team_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 32, Param1 = 90, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, }, }, [2011] = { [2] = { 2011, 2012, 2013, }, }, }, } return _layoutTable