local _layoutTable = { LevelID = 620011, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(149.82,139.27), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(111.01,139.27), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(50), Width = FP.newV1(4), ShowLength = 50, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(143.22,139.27), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(50), Width = FP.newV1(4), ShowLength = 50, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(118.23,139.27), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 24, IsPulse = false, }, }, Actions = { { Type = 10702, ItemIDList = { 8001, 8002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 3, IsPulse = false, ParamID = 1001, Param1 = 3, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 3, IsPulse = false, ParamID = 1002, Param1 = 3, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [8001] = { [8] = { 8001, 8002, }, }, }, } return _layoutTable