-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local ProtoReqireList = { } local guild_war_enum_pb = {} local TAGS = protobuf.EnumDescriptor(); local TAGS_ENUM = { NONE = protobuf.EnumValueDescriptor(), PEAK = protobuf.EnumValueDescriptor(), KING = protobuf.EnumValueDescriptor(), ELITE = protobuf.EnumValueDescriptor(), COMBAT = protobuf.EnumValueDescriptor(), LEISURE = protobuf.EnumValueDescriptor(), } local STAGES = protobuf.EnumDescriptor(); local STAGES_ENUM = { STAGETYPENONE = protobuf.EnumValueDescriptor(), STAGETYPESIGNUP = protobuf.EnumValueDescriptor(), STAGETYPEPREPARE = protobuf.EnumValueDescriptor(), STAGETYPEBATTLE = protobuf.EnumValueDescriptor(), STAGETYPEEND = protobuf.EnumValueDescriptor(), } local PREPARESTAGES = protobuf.EnumDescriptor(); local PREPARESTAGES_ENUM = { ANYONE = protobuf.EnumValueDescriptor(), SOMEONE = protobuf.EnumValueDescriptor(), SYSTEM = protobuf.EnumValueDescriptor(), } local FIGHTSTAGES = protobuf.EnumDescriptor(); local FIGHTSTAGES_ENUM = { FIRSTPREPARE = protobuf.EnumValueDescriptor(), FIRSTFIGHTING = protobuf.EnumValueDescriptor(), FIRSTEND = protobuf.EnumValueDescriptor(), SECONDPREPARE = protobuf.EnumValueDescriptor(), SECONDFIGHTING = protobuf.EnumValueDescriptor(), SECONDEND = protobuf.EnumValueDescriptor(), } local PREPAREOPERATE = protobuf.EnumDescriptor(); local PREPAREOPERATE_ENUM = { JOIN = protobuf.EnumValueDescriptor(), LEAVE = protobuf.EnumValueDescriptor(), LOCK = protobuf.EnumValueDescriptor(), LOCKSAVE = protobuf.EnumValueDescriptor(), UNLOCK = protobuf.EnumValueDescriptor(), SETLIMIT = protobuf.EnumValueDescriptor(), KICKLOWSCOREPLAYER = protobuf.EnumValueDescriptor(), } local ROOMTYPES = protobuf.EnumDescriptor(); local ROOMTYPES_ENUM = { ROOMMIDDLE = protobuf.EnumValueDescriptor(), ROOMLEFT = protobuf.EnumValueDescriptor(), ROOMRESOURCE = protobuf.EnumValueDescriptor(), ROOMRESOURCE2 = protobuf.EnumValueDescriptor(), ROOMRESOURCE3 = protobuf.EnumValueDescriptor(), } local HONORWALLS = protobuf.EnumDescriptor(); local HONORWALLS_ENUM = { MAXSCORE = protobuf.EnumValueDescriptor(), MAXKILLNUM = protobuf.EnumValueDescriptor(), LEADER = protobuf.EnumValueDescriptor(), MAXCONTINUOUSKILLING = protobuf.EnumValueDescriptor(), MAXASSIANT = protobuf.EnumValueDescriptor(), SECONDSCORE = protobuf.EnumValueDescriptor(), SECONDKILLNUM = protobuf.EnumValueDescriptor(), THIRDSCORE = protobuf.EnumValueDescriptor(), THIRDKILLNUM = protobuf.EnumValueDescriptor(), } local ZONEWARTYPE = protobuf.EnumDescriptor(); local ZONEWARTYPE_ENUM = { GUILDWAR = protobuf.EnumValueDescriptor(), GUILDBOSS = protobuf.EnumValueDescriptor(), HEROMATCH = protobuf.EnumValueDescriptor(), HEROMATCH3V3 = protobuf.EnumValueDescriptor(), TEAMFAIR = protobuf.EnumValueDescriptor(), } local fieldDataArr = nil local fieldData = nil TAGS_ENUM.NONE.name = "None" TAGS_ENUM.NONE.index = 0 TAGS_ENUM.NONE.number = 0 TAGS_ENUM.PEAK.name = "Peak" TAGS_ENUM.PEAK.index = 1 TAGS_ENUM.PEAK.number = 1 TAGS_ENUM.KING.name = "king" TAGS_ENUM.KING.index = 2 TAGS_ENUM.KING.number = 2 TAGS_ENUM.ELITE.name = "Elite" TAGS_ENUM.ELITE.index = 3 TAGS_ENUM.ELITE.number = 3 TAGS_ENUM.COMBAT.name = "Combat" TAGS_ENUM.COMBAT.index = 4 TAGS_ENUM.COMBAT.number = 4 TAGS_ENUM.LEISURE.name = "Leisure" TAGS_ENUM.LEISURE.index = 5 TAGS_ENUM.LEISURE.number = 5 TAGS.name = "Tags" TAGS.full_name = ".guild_war.Tags" TAGS.values = {TAGS_ENUM.NONE,TAGS_ENUM.PEAK,TAGS_ENUM.KING,TAGS_ENUM.ELITE,TAGS_ENUM.COMBAT,TAGS_ENUM.LEISURE} STAGES_ENUM.STAGETYPENONE.name = "StageTypeNone" STAGES_ENUM.STAGETYPENONE.index = 0 STAGES_ENUM.STAGETYPENONE.number = -1 STAGES_ENUM.STAGETYPESIGNUP.name = "StageTypeSignUp" STAGES_ENUM.STAGETYPESIGNUP.index = 1 STAGES_ENUM.STAGETYPESIGNUP.number = 0 STAGES_ENUM.STAGETYPEPREPARE.name = "StageTypePrepare" STAGES_ENUM.STAGETYPEPREPARE.index = 2 STAGES_ENUM.STAGETYPEPREPARE.number = 1 STAGES_ENUM.STAGETYPEBATTLE.name = "StageTypeBattle" STAGES_ENUM.STAGETYPEBATTLE.index = 3 STAGES_ENUM.STAGETYPEBATTLE.number = 2 STAGES_ENUM.STAGETYPEEND.name = "StageTypeEnd" STAGES_ENUM.STAGETYPEEND.index = 4 STAGES_ENUM.STAGETYPEEND.number = 3 STAGES.name = "Stages" STAGES.full_name = ".guild_war.Stages" STAGES.values = {STAGES_ENUM.STAGETYPENONE,STAGES_ENUM.STAGETYPESIGNUP,STAGES_ENUM.STAGETYPEPREPARE,STAGES_ENUM.STAGETYPEBATTLE,STAGES_ENUM.STAGETYPEEND} PREPARESTAGES_ENUM.ANYONE.name = "AnyOne" PREPARESTAGES_ENUM.ANYONE.index = 0 PREPARESTAGES_ENUM.ANYONE.number = 10 PREPARESTAGES_ENUM.SOMEONE.name = "SomeOne" PREPARESTAGES_ENUM.SOMEONE.index = 1 PREPARESTAGES_ENUM.SOMEONE.number = 11 PREPARESTAGES_ENUM.SYSTEM.name = "SysTem" PREPARESTAGES_ENUM.SYSTEM.index = 2 PREPARESTAGES_ENUM.SYSTEM.number = 12 PREPARESTAGES.name = "PrePareStages" PREPARESTAGES.full_name = ".guild_war.PrePareStages" PREPARESTAGES.values = {PREPARESTAGES_ENUM.ANYONE,PREPARESTAGES_ENUM.SOMEONE,PREPARESTAGES_ENUM.SYSTEM} FIGHTSTAGES_ENUM.FIRSTPREPARE.name = "FirstPrepare" FIGHTSTAGES_ENUM.FIRSTPREPARE.index = 0 FIGHTSTAGES_ENUM.FIRSTPREPARE.number = 0 FIGHTSTAGES_ENUM.FIRSTFIGHTING.name = "FirstFighting" FIGHTSTAGES_ENUM.FIRSTFIGHTING.index = 1 FIGHTSTAGES_ENUM.FIRSTFIGHTING.number = 1 FIGHTSTAGES_ENUM.FIRSTEND.name = "FirstEnd" FIGHTSTAGES_ENUM.FIRSTEND.index = 2 FIGHTSTAGES_ENUM.FIRSTEND.number = 2 FIGHTSTAGES_ENUM.SECONDPREPARE.name = "SecondPrepare" FIGHTSTAGES_ENUM.SECONDPREPARE.index = 3 FIGHTSTAGES_ENUM.SECONDPREPARE.number = 3 FIGHTSTAGES_ENUM.SECONDFIGHTING.name = "SecondFighting" FIGHTSTAGES_ENUM.SECONDFIGHTING.index = 4 FIGHTSTAGES_ENUM.SECONDFIGHTING.number = 4 FIGHTSTAGES_ENUM.SECONDEND.name = "SecondEnd" FIGHTSTAGES_ENUM.SECONDEND.index = 5 FIGHTSTAGES_ENUM.SECONDEND.number = 5 FIGHTSTAGES.name = "FightStages" FIGHTSTAGES.full_name = ".guild_war.FightStages" FIGHTSTAGES.values = {FIGHTSTAGES_ENUM.FIRSTPREPARE,FIGHTSTAGES_ENUM.FIRSTFIGHTING,FIGHTSTAGES_ENUM.FIRSTEND,FIGHTSTAGES_ENUM.SECONDPREPARE,FIGHTSTAGES_ENUM.SECONDFIGHTING,FIGHTSTAGES_ENUM.SECONDEND} PREPAREOPERATE_ENUM.JOIN.name = "Join" PREPAREOPERATE_ENUM.JOIN.index = 0 PREPAREOPERATE_ENUM.JOIN.number = 0 PREPAREOPERATE_ENUM.LEAVE.name = "Leave" PREPAREOPERATE_ENUM.LEAVE.index = 1 PREPAREOPERATE_ENUM.LEAVE.number = 1 PREPAREOPERATE_ENUM.LOCK.name = "Lock" PREPAREOPERATE_ENUM.LOCK.index = 2 PREPAREOPERATE_ENUM.LOCK.number = 2 PREPAREOPERATE_ENUM.LOCKSAVE.name = "LockSave" PREPAREOPERATE_ENUM.LOCKSAVE.index = 3 PREPAREOPERATE_ENUM.LOCKSAVE.number = 3 PREPAREOPERATE_ENUM.UNLOCK.name = "UnLock" PREPAREOPERATE_ENUM.UNLOCK.index = 4 PREPAREOPERATE_ENUM.UNLOCK.number = 4 PREPAREOPERATE_ENUM.SETLIMIT.name = "SetLimit" PREPAREOPERATE_ENUM.SETLIMIT.index = 5 PREPAREOPERATE_ENUM.SETLIMIT.number = 5 PREPAREOPERATE_ENUM.KICKLOWSCOREPLAYER.name = "KickLowScorePlayer" PREPAREOPERATE_ENUM.KICKLOWSCOREPLAYER.index = 6 PREPAREOPERATE_ENUM.KICKLOWSCOREPLAYER.number = 6 PREPAREOPERATE.name = "PrepareOperate" PREPAREOPERATE.full_name = ".guild_war.PrepareOperate" PREPAREOPERATE.values = {PREPAREOPERATE_ENUM.JOIN,PREPAREOPERATE_ENUM.LEAVE,PREPAREOPERATE_ENUM.LOCK,PREPAREOPERATE_ENUM.LOCKSAVE,PREPAREOPERATE_ENUM.UNLOCK,PREPAREOPERATE_ENUM.SETLIMIT,PREPAREOPERATE_ENUM.KICKLOWSCOREPLAYER} ROOMTYPES_ENUM.ROOMMIDDLE.name = "RoomMiddle" ROOMTYPES_ENUM.ROOMMIDDLE.index = 0 ROOMTYPES_ENUM.ROOMMIDDLE.number = 1 ROOMTYPES_ENUM.ROOMLEFT.name = "RoomLeft" ROOMTYPES_ENUM.ROOMLEFT.index = 1 ROOMTYPES_ENUM.ROOMLEFT.number = 2 ROOMTYPES_ENUM.ROOMRESOURCE.name = "RoomResource" ROOMTYPES_ENUM.ROOMRESOURCE.index = 2 ROOMTYPES_ENUM.ROOMRESOURCE.number = 3 ROOMTYPES_ENUM.ROOMRESOURCE2.name = "RoomResource2" ROOMTYPES_ENUM.ROOMRESOURCE2.index = 3 ROOMTYPES_ENUM.ROOMRESOURCE2.number = 4 ROOMTYPES_ENUM.ROOMRESOURCE3.name = "RoomResource3" ROOMTYPES_ENUM.ROOMRESOURCE3.index = 4 ROOMTYPES_ENUM.ROOMRESOURCE3.number = 5 ROOMTYPES.name = "RoomTypes" ROOMTYPES.full_name = ".guild_war.RoomTypes" ROOMTYPES.values = {ROOMTYPES_ENUM.ROOMMIDDLE,ROOMTYPES_ENUM.ROOMLEFT,ROOMTYPES_ENUM.ROOMRESOURCE,ROOMTYPES_ENUM.ROOMRESOURCE2,ROOMTYPES_ENUM.ROOMRESOURCE3} HONORWALLS_ENUM.MAXSCORE.name = "MaxScore" HONORWALLS_ENUM.MAXSCORE.index = 0 HONORWALLS_ENUM.MAXSCORE.number = 0 HONORWALLS_ENUM.MAXKILLNUM.name = "MaxKillNum" HONORWALLS_ENUM.MAXKILLNUM.index = 1 HONORWALLS_ENUM.MAXKILLNUM.number = 1 HONORWALLS_ENUM.LEADER.name = "Leader" HONORWALLS_ENUM.LEADER.index = 2 HONORWALLS_ENUM.LEADER.number = 2 HONORWALLS_ENUM.MAXCONTINUOUSKILLING.name = "MaxContinuouskilling" HONORWALLS_ENUM.MAXCONTINUOUSKILLING.index = 3 HONORWALLS_ENUM.MAXCONTINUOUSKILLING.number = 3 HONORWALLS_ENUM.MAXASSIANT.name = "MaxAssiant" HONORWALLS_ENUM.MAXASSIANT.index = 4 HONORWALLS_ENUM.MAXASSIANT.number = 4 HONORWALLS_ENUM.SECONDSCORE.name = "SecondScore" HONORWALLS_ENUM.SECONDSCORE.index = 5 HONORWALLS_ENUM.SECONDSCORE.number = 5 HONORWALLS_ENUM.SECONDKILLNUM.name = "SecondKillNum" HONORWALLS_ENUM.SECONDKILLNUM.index = 6 HONORWALLS_ENUM.SECONDKILLNUM.number = 6 HONORWALLS_ENUM.THIRDSCORE.name = "ThirdScore" HONORWALLS_ENUM.THIRDSCORE.index = 7 HONORWALLS_ENUM.THIRDSCORE.number = 7 HONORWALLS_ENUM.THIRDKILLNUM.name = "ThirdKillNum" HONORWALLS_ENUM.THIRDKILLNUM.index = 8 HONORWALLS_ENUM.THIRDKILLNUM.number = 8 HONORWALLS.name = "HonorWalls" HONORWALLS.full_name = ".guild_war.HonorWalls" HONORWALLS.values = {HONORWALLS_ENUM.MAXSCORE,HONORWALLS_ENUM.MAXKILLNUM,HONORWALLS_ENUM.LEADER,HONORWALLS_ENUM.MAXCONTINUOUSKILLING,HONORWALLS_ENUM.MAXASSIANT,HONORWALLS_ENUM.SECONDSCORE,HONORWALLS_ENUM.SECONDKILLNUM,HONORWALLS_ENUM.THIRDSCORE,HONORWALLS_ENUM.THIRDKILLNUM} ZONEWARTYPE_ENUM.GUILDWAR.name = "GuildWar" ZONEWARTYPE_ENUM.GUILDWAR.index = 0 ZONEWARTYPE_ENUM.GUILDWAR.number = 1 ZONEWARTYPE_ENUM.GUILDBOSS.name = "GuildBoss" ZONEWARTYPE_ENUM.GUILDBOSS.index = 1 ZONEWARTYPE_ENUM.GUILDBOSS.number = 2 ZONEWARTYPE_ENUM.HEROMATCH.name = "HeroMatch" ZONEWARTYPE_ENUM.HEROMATCH.index = 2 ZONEWARTYPE_ENUM.HEROMATCH.number = 3 ZONEWARTYPE_ENUM.HEROMATCH3V3.name = "HeroMatch3V3" ZONEWARTYPE_ENUM.HEROMATCH3V3.index = 3 ZONEWARTYPE_ENUM.HEROMATCH3V3.number = 4 ZONEWARTYPE_ENUM.TEAMFAIR.name = "TeamFair" ZONEWARTYPE_ENUM.TEAMFAIR.index = 4 ZONEWARTYPE_ENUM.TEAMFAIR.number = 5 ZONEWARTYPE.name = "ZoneWarType" ZONEWARTYPE.full_name = ".guild_war.ZoneWarType" ZONEWARTYPE.values = {ZONEWARTYPE_ENUM.GUILDWAR,ZONEWARTYPE_ENUM.GUILDBOSS,ZONEWARTYPE_ENUM.HEROMATCH,ZONEWARTYPE_ENUM.HEROMATCH3V3,ZONEWARTYPE_ENUM.TEAMFAIR} fieldDataArr = nil fieldData = nil guild_war_enum_pb.AnyOne = 10 guild_war_enum_pb.Combat = 4 guild_war_enum_pb.Elite = 3 guild_war_enum_pb.FirstEnd = 2 guild_war_enum_pb.FirstFighting = 1 guild_war_enum_pb.FirstPrepare = 0 guild_war_enum_pb.GuildBoss = 2 guild_war_enum_pb.GuildWar = 1 guild_war_enum_pb.HeroMatch = 3 guild_war_enum_pb.HeroMatch3V3 = 4 guild_war_enum_pb.Join = 0 guild_war_enum_pb.KickLowScorePlayer = 6 guild_war_enum_pb.Leader = 2 guild_war_enum_pb.Leave = 1 guild_war_enum_pb.Leisure = 5 guild_war_enum_pb.Lock = 2 guild_war_enum_pb.LockSave = 3 guild_war_enum_pb.MaxAssiant = 4 guild_war_enum_pb.MaxContinuouskilling = 3 guild_war_enum_pb.MaxKillNum = 1 guild_war_enum_pb.MaxScore = 0 guild_war_enum_pb.None = 0 guild_war_enum_pb.Peak = 1 guild_war_enum_pb.RoomLeft = 2 guild_war_enum_pb.RoomMiddle = 1 guild_war_enum_pb.RoomResource = 3 guild_war_enum_pb.RoomResource2 = 4 guild_war_enum_pb.RoomResource3 = 5 guild_war_enum_pb.SecondEnd = 5 guild_war_enum_pb.SecondFighting = 4 guild_war_enum_pb.SecondKillNum = 6 guild_war_enum_pb.SecondPrepare = 3 guild_war_enum_pb.SecondScore = 5 guild_war_enum_pb.SetLimit = 5 guild_war_enum_pb.SomeOne = 11 guild_war_enum_pb.StageTypeBattle = 2 guild_war_enum_pb.StageTypeEnd = 3 guild_war_enum_pb.StageTypeNone = -1 guild_war_enum_pb.StageTypePrepare = 1 guild_war_enum_pb.StageTypeSignUp = 0 guild_war_enum_pb.SysTem = 12 guild_war_enum_pb.TeamFair = 5 guild_war_enum_pb.ThirdKillNum = 8 guild_war_enum_pb.ThirdScore = 7 guild_war_enum_pb.UnLock = 4 guild_war_enum_pb.king = 2 return guild_war_enum_pb