local _layoutTable = { LevelID = 244, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(120.844,642.311), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(123.11,652.57), ItemDir = FP.newV2(-0.173,0.985), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = -1.13, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(99.75,627.25), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = -1.383795, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(150.03,615.86), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 13.29, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(148.29,661.91), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 13.56, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(101.46,663.38), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 12.32, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(136.98,686.91), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 13.99, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(97.35,685.01), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 7.9, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(106.52,702.67), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable