local _layoutTable = { LevelID = 531201, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(241.52,252.56), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(237.21,233.19), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(241.24,242.62), ItemDir = FP.newV2(0.023,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53120101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(1.5), Count = 20, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(244.84,235.28), ItemDir = FP.newV2(-0.426,0.905), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2007, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 4, Gap = FP.newV1(1.5), Count = 12, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(246.58,240.93), ItemDir = FP.newV2(-0.138,0.99), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2008, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 4, Gap = FP.newV1(1.5), Count = 12, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(239.38,241.63), ItemDir = FP.newV2(0.347,0.938), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120100, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(244.55,240.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120100, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2007, LevelItemType = 2, ItemPos = FP.newV2(244.1,240.24), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120100, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2008, LevelItemType = 2, ItemPos = FP.newV2(243.18,240.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_GoldHereDianwei_LevelName1", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(240.22,243.45), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ItemIDList = { 2003, 2004, 2005, 2006, 2007, 2008, }, Param1 = 80, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_GoldHereDianwei_LevelName1", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(241.17,239.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ParamID = 53120104, Param1 = 1, NeedAimEntity = true, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(201.229,265.674), ItemDir = FP.newV2(0.408,-0.913), ActiveDefault = true, }, { NpcID = 53120101, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7001, LevelItemType = 7, ItemPos = FP.newV2(234.16,235.14), ItemDir = FP.newV2(0.866,0.5), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(50), Width = FP.newV1(5), ShowLength = 50, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(231.3,263.31), ItemDir = FP.newV2(0.718,-0.696), ActiveDefault = false, }, { ObjectType = 0, ObjectPath = "Assets/Actor/Senceobj/Sceneobj_MuGun/Sceneobj_MuGun.prefab", ActiveDis = FP.newV1(-1), ShowRedPointType = 0, RefreshDelayTime = FP.newV1(0), Scale = {x = 2.3, y = 2.3, z = 2.3}, ItemPosY = 600.0181, LayoutType = 0, Count = 1, LevelItemID = 11001, LevelItemType = 11, ItemPos = FP.newV2(230.255,241.527), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 599.39, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(249.27,119.62), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.763, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(218.61,194.696), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.819, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(213.156,210.341), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.673, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(213.291,194.61), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.926, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(218.754,210.319), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.58, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(220.79,230.751), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.56, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(220.81,241.72), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.575, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(227.065,252.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.513, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(257.68,252.898), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 602.39, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(237.38,221.67), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.557, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(234.081,273.447), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.132, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(241.186,293.86), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.205, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(226.846,293.901), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.636, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(181.819,241.917), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.538, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(181.843,229.228), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.569, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(209.527,286.974), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.584, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(176.62,274.37), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.678, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(193.413,286.938), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 604.597, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(152.244,255.709), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_caolian", ItemPosY = 622.31, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(263.68,307.81), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_luoye", ItemPosY = 607.4, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(271.58,108.6), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.199, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(132.606,257.9), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.184, LevelItemID = 15026, LevelItemType = 15, ItemPos = FP.newV2(175.619,293.818), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_caolian", ItemPosY = 622.43, LevelItemID = 15027, LevelItemType = 15, ItemPos = FP.newV2(135.51,221.66), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.192, LevelItemID = 15028, LevelItemType = 15, ItemPos = FP.newV2(132.527,269.141), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.853, LevelItemID = 15029, LevelItemType = 15, ItemPos = FP.newV2(184.052,194.644), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.853, LevelItemID = 15030, LevelItemType = 15, ItemPos = FP.newV2(189.253,194.695), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.843, LevelItemID = 15031, LevelItemType = 15, ItemPos = FP.newV2(183.871,210.486), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { SourceName = "SFX_torch", ItemPosY = 601.864, LevelItemID = 15032, LevelItemType = 15, ItemPos = FP.newV2(189.615,210.259), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.857, LevelItemID = 15033, LevelItemType = 15, ItemPos = FP.newV2(205.68,322.4), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.849, LevelItemID = 15034, LevelItemType = 15, ItemPos = FP.newV2(205.607,333.768), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.832, LevelItemID = 15035, LevelItemType = 15, ItemPos = FP.newV2(197.154,322.276), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.866, LevelItemID = 15036, LevelItemType = 15, ItemPos = FP.newV2(196.98,333.806), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_shiji", ItemPosY = 585.6, LevelItemID = 15046, LevelItemType = 15, ItemPos = FP.newV2(202.36,403.87), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.14, LevelItemID = 15047, LevelItemType = 15, ItemPos = FP.newV2(162.04,293.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.46, LevelItemID = 15048, LevelItemType = 15, ItemPos = FP.newV2(138.38,290.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.36, LevelItemID = 15049, LevelItemType = 15, ItemPos = FP.newV2(148.66,298.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.437, LevelItemID = 15050, LevelItemType = 15, ItemPos = FP.newV2(196.73,207.893), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.4, LevelItemID = 15051, LevelItemType = 15, ItemPos = FP.newV2(205.87,207.73), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.49, LevelItemID = 15052, LevelItemType = 15, ItemPos = FP.newV2(206.42,196.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 601.42, LevelItemID = 15053, LevelItemType = 15, ItemPos = FP.newV2(196.771,196.934), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.238, LevelItemID = 15054, LevelItemType = 15, ItemPos = FP.newV2(269.083,257.972), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 602.182, LevelItemID = 15055, LevelItemType = 15, ItemPos = FP.newV2(269.14,269.18), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_106_01_001.prefab", Time = 55.83333, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 11002, ItemIDList = { 11001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Light_Hard_531201_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 53120101, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 7, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 100, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 8, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 200, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 9, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 300, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 400, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_04", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 500, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_05", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_106_01_001.prefab", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 14, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2002, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2003, 2004, 2005, 2006, 2007, 2008, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2003, 2004, 2005, 2006, 2007, 2008, }, }, }, } return _layoutTable