local _moveData = { ["Monster_Broken_MuTong3_dead_loop"] = { Count = 4, IsLock = false, XArray = { 0, 0, 0, 0, }, ZArray = { 0, 0, 0, 0, }, }, ["Monster_Broken_MuTong3_die"] = { Count = 30, IsLock = false, XArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, ZArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, }, ["Monster_Broken_MuTong3_hit_loop"] = { Count = 9, IsLock = false, XArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, }, ZArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, }, }, ["Monster_Broken_MuTong3_idle_loop"] = { Count = 34, IsLock = true, XArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, ZArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, }, } return _moveData