local _layoutTable = { LevelID = 237, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(228.57,287.42), ItemDir = FP.newV2(-0.995,0.103), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(188.12,285.514), ItemDir = FP.newV2(-0.968,-0.249), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 31.81, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(126.64,307.59), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 29.302, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(144.646,298.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 29.471, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(144.767,277.687), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 32.57, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(267.23,285.9), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 31.49, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(173.582,278.005), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 31.556, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(173.518,298.4), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.716, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(143.175,278.411), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.747, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(131.65,279.763), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.843, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(131.51,296.681), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.734, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(142.661,296.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 12.41, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(125.25,342.7), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable