local _layoutTable = { LevelID = 626055, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(240.8,319.1), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62605102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2004, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 10, Gap = FP.newV1(2), Count = 30, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(262.7,319.3), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62605103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2004, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(2), Count = 20, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(255.9,324), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62605103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2004, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(2), Count = 20, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(256,313.9), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62602101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(270.2,319.8), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelName_YeWaiTaoFa", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(262.7,319.3), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(45), GuideRadius = FP.newV1(20), ItemIDList = { 2001, 2002, 2003, }, Param1 = 80, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(228.57,319.35), ItemDir = FP.newV2(0.808,0.59), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(5), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(198.8,304.7), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(5), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(301.3,331), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(80), Width = FP.newV1(5), ShowLength = 80, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(237.4,344.5), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(244.2,270.7), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 102.98, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(288.48,168.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 114.76, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(114.11,268.97), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 113.71, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(186.07,290.62), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 114.425, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(166.495,312.261), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 111.92, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(128.66,302.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 117.3, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(136.057,154.405), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 116.76, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(119.92,157.47), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 118.15, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(110.69,145.92), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 117.06, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(130.85,127.73), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 117.52, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(115.72,131.37), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 101.49, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(425.03,358.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 102.89, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(265.31,285.92), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 103.82, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(272.51,351.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 119.65, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(169.81,317.48), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 101.89, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(232.73,227.16), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 94.06, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(375.35,291.65), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 78.99, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(374.32,243.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 70.48, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(365.804,173.086), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_rongjiang02", ItemPosY = 60.47, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(403.6,201.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_mulun", ItemPosY = 120.97, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(147.84,125.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_rongjiang02", ItemPosY = 63.13, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(369.6,205.02), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_rongjiang01", ItemPosY = 65.15, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(388.46,163.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_mulun", ItemPosY = 124.69, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(98.341,134.482), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_mulun", ItemPosY = 124.56, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(124.91,114.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 40, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 15, Param1 = { 0, 0, 0, }, Param2 = 3, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, 2003, }, }, }, } return _layoutTable