local propertyTable = { BattlePassID = 1,TaskID = 2,TaskOrderID = 3,TaskName = 4,TriggerID = 5,Reward = 6,Num = 7, } local mainPropertyTable = { BattlePassID = 1,TaskID = 2,TaskOrderID = 3,PageIndex = 4,LineIndex = 5, } local primaryTable = { "BattlePassID","TaskID","TaskOrderID", } local DataPageEntry = {} local rawget = rawget local base = { __index = function(t, k) local propertyIndex = propertyTable[k] if propertyIndex then local mainPropertyIndex = mainPropertyTable[k] if mainPropertyIndex then return t[mainPropertyIndex] end local pageIndex = t[4] local pageData = DataPageEntry[pageIndex] if pageData == nil then pageData = require('Data/VersionsBattlePassTask2-page'..pageIndex) if DataSheetUtil then --skip fixedpoint process for data sheet checker DataSheetUtil.ProcessFixedPoint('VersionsBattlePassTask2', pageData) end DataPageEntry[pageIndex] = pageData end local lineIndex = t[5] local resultData = pageData[lineIndex] return resultData[propertyIndex] end end, __newindex = function() error('Attempt to modify read-only table') end } local dataTable = { setmetatable({1,1,1,1,1},base), setmetatable({1,1,2,1,2},base), setmetatable({1,1,3,1,3},base), setmetatable({1,1,4,1,4},base), setmetatable({1,1,5,1,5},base), setmetatable({1,1,6,1,6},base), setmetatable({1,1,7,1,7},base), setmetatable({1,1,8,1,8},base), setmetatable({1,2,1,1,9},base), setmetatable({1,2,2,1,10},base), setmetatable({1,2,3,1,11},base), setmetatable({1,3,1,1,12},base), setmetatable({1,3,2,1,13},base), setmetatable({1,3,3,1,14},base), } return { dataTable = dataTable, propertyTable = propertyTable, primaryTable = primaryTable, }