local _moveData = { ["Monster_SiegeBartizan1_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeBartizan1_die"] = { Count = 44, IsLock = false, }, ["Monster_SiegeBartizan1_hurt"] = { Count = 40, IsLock = false, }, ["Monster_SiegeBartizan1_idle_loop"] = { Count = 40, IsLock = true, }, ["Monster_SiegeBartizan1_run_loop"] = { Count = 40, IsLock = true, }, ["Monster_SiegeBartizan1_walk_front_loop"] = { Count = 40, IsLock = false, }, } return _moveData