local info = { dead_loop = "Monster_SiegeChongChe_dead_loop", die = "Monster_SiegeChongChe_die", hurt = "Monster_SiegeChongChe_hurt", idle_loop = "Monster_SiegeChongChe_idle_loop", run_loop = "Monster_SiegeChongChe_run_loop", walk_loop = "Monster_SiegeChongChe_walk_front_loop", n1 = "Monster_SiegeChongChe_NormalAttack_1", } return info