local _moveData = { ["Monster_BrokenShip5_idle_loop"] = { Count = 54, IsLock = true, }, ["Monster_BrokenShip5_run_loop"] = { Count = 41, IsLock = true, }, ["Monster_BrokenShip5_hurt"] = { Count = 20, IsLock = false, }, ["Monster_BrokenShip5_die"] = { Count = 120, IsLock = false, }, ["Monster_BrokenShip5_dead_loop"] = { Count = 7, IsLock = true, }, } return _moveData