local _moveData = { ["Weapon_BaoFu_NPC_Plot_chat_loop"] = { Count = 27, IsLock = true, }, ["Weapon_BaoFu_NPC_Plot_idle_1_loop"] = { Count = 27, IsLock = true, }, ["Weapon_BaoFu_NPC_Plot_run_loop"] = { Count = 27, IsLock = true, }, ["Weapon_BaoFu_NPC_Plot_throw"] = { Count = 74, IsLock = false, }, ["Weapon_BaoFu_NPC_Plot_walk_3_loop"] = { Count = 25, IsLock = false, }, ["Weapon_BaoFu_NPC_Plot_walk_loop"] = { Count = 27, IsLock = false, }, } return _moveData