local _layoutTable = { LevelID = 371021, LevelItemList = { { Type = 1, Radius = FP.newV1(4), CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-86.74,78.05), ItemDir = FP.newV2(0.707,-0.707), ActiveDefault = true, }, { Type = 1, Radius = FP.newV1(4), CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(-77.7,-86.57), ItemDir = FP.newV2(0.707,0.707), ActiveDefault = true, }, { Type = 1, Radius = FP.newV1(4), CamAngle = 0, LevelItemID = 1003, LevelItemType = 1, ItemPos = FP.newV2(77.95,86.45), ItemDir = FP.newV2(-0.707,-0.707), ActiveDefault = true, }, { Type = 1, Radius = FP.newV1(4), CamAngle = 0, LevelItemID = 1004, LevelItemType = 1, ItemPos = FP.newV2(86.7,-78.52), ItemDir = FP.newV2(-0.707,0.707), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 37102101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 13, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(106.36,-0.05), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 37102102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 13, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(0.04,-105.97), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 37102103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 13, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(-105.99,-0.15), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 37102104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 13, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(-0.06,105.64), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, 2003, 2004, }, }, }, } return _layoutTable