local _moveData = { ["Monster_BrokenShip3_dead_loop"] = { Count = 4, IsLock = true, }, ["Monster_BrokenShip3_die"] = { Count = 113, IsLock = false, }, ["Monster_BrokenShip3_hurt"] = { Count = 34, IsLock = false, }, ["Monster_BrokenShip3_idle_loop"] = { Count = 54, IsLock = true, }, ["Monster_BrokenShip3_run_loop"] = { Count = 47, IsLock = true, }, } return _moveData