local _layoutTable = { LevelID = 626042, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(267,-774.6), ItemDir = FP.newV2(-0.94,-0.342), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62604201, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2004, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 1, Col = 3, Gap = FP.newV1(5), Count = 3, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(244.47,-781.39), ItemDir = FP.newV2(0.985,0.174), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62604202, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2004, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(2), Count = 20, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(248.93,-775.22), ItemDir = FP.newV2(0.985,0.174), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62604203, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2004, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(2), Count = 20, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(251.04,-785.37), ItemDir = FP.newV2(0.985,0.174), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62602101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(239.61,-782.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelName_YeWaiTaoFa", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(243.67,-781.53), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(45), GuideRadius = FP.newV1(20), ItemIDList = { 2001, 2002, 2003, }, Param1 = 100, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(279,-769), ItemDir = FP.newV2(0.748,0.664), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(10), ShowLength = 20, ShowWidth = 10, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(222.2,-786.4), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(5), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(310.6,-739), ItemDir = FP.newV2(-0.5,-0.866), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(5), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(307.8,-790.8), ItemDir = FP.newV2(-0.866,0.5), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 28.25, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(49.46,-680.04), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 25.4, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(92.13,43.19), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 30.98, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(68.802,-712.43), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 25.8, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(134.01,69.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 29.49, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(118.05,57.58), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 25.91, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(110.24,87.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.5, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(71.9,-669.45), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 58.56, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(166.82,67.17), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.2, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(161.13,102.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.24, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(164.82,91.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.72, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(211.41,77.06), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.73, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(189.58,80.3), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 14.63, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(250.25,-605.5), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.09, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(237.32,122.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 12.87, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(220.78,139.36), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 13.38, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(276.99,126.78), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 51.32, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(307.472,139.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 21.44, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(325.97,129.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 23.42, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(343.31,202.59), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 24.07, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(340.26,243.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 35.63, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(290.797,242.81), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 23.72, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(290.737,212.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.19, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(128.33,233.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.32, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(152.19,259.26), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 25.68, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(233.53,208.37), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 27.25, LevelItemID = 15026, LevelItemType = 15, ItemPos = FP.newV2(396.55,212.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 27.42, LevelItemID = 15027, LevelItemType = 15, ItemPos = FP.newV2(418.8,222.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 34.39, LevelItemID = 15028, LevelItemType = 15, ItemPos = FP.newV2(414.83,249.49), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_soup", ItemPosY = 27.09, LevelItemID = 15029, LevelItemType = 15, ItemPos = FP.newV2(390.39,242.54), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 26.93, LevelItemID = 15030, LevelItemType = 15, ItemPos = FP.newV2(360.37,-503.72), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 40, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 15, Param1 = { 0, 0, 0, }, Param2 = 3, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, 2003, }, }, }, } return _layoutTable