local _layoutTable = { LevelID = 531231, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(521.88,250.91), ItemDir = FP.newV2(-0.95,-0.311), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(130.1,71.42), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120100, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(512.46,243.03), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53120100, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(508.94,253.65), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(505.22,247.43), ItemDir = FP.newV2(0.976,0.219), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(507.48,240.97), ItemDir = FP.newV2(0.823,0.569), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(504.96,253.61), ItemDir = FP.newV2(0.969,-0.246), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2002, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(509.29,235.56), ItemDir = FP.newV2(0.896,0.445), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2002, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2007, LevelItemType = 2, ItemPos = FP.newV2(507.34,257.95), ItemDir = FP.newV2(0.86,-0.511), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2002, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2008, LevelItemType = 2, ItemPos = FP.newV2(515.04,237.25), ItemDir = FP.newV2(-0.047,0.999), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2002, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(5), Count = 10, LevelItemID = 2009, LevelItemType = 2, ItemPos = FP.newV2(501.29,245.38), ItemDir = FP.newV2(0.976,0.219), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53123104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2010, LevelItemType = 2, ItemPos = FP.newV2(505.76,244.03), ItemDir = FP.newV2(0.942,0.337), ActiveDefault = true, }, { Title = "IDS_GoldHereDianwei_LevelName4", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(505.15,242.31), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), Describe = "IDS_LevelLayout_TaskTitle_167", ParamID = 53123102, Param1 = 99999, PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(465.05,308.99), ItemDir = FP.newV2(-0.708,0.706), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(530.32,255.22), ItemDir = FP.newV2(0.93,0.369), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(485.2,241.3), ItemDir = FP.newV2(0.915,0.404), ActiveDefault = false, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(503.4,264.94), ItemDir = FP.newV2(-0.48,0.877), ActiveDefault = false, }, { SourceName = "SFX_torch", ItemPosY = 122.6, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(448.988,297.485), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 122.709, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(464.533,323.271), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 122.59, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(447.43,304.78), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 122.665, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(455.502,321.762), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 103.96, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(499.95,353.03), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.593, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(528.277,235.204), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 103.31, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(551.232,292.91), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 112, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(527.13,253.42), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 105.42, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(547.68,282.87), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 105.033, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(535.82,274.333), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 104.322, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(555.102,271.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.457, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(487.39,249.765), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.405, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(522.219,259.948), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.78, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(498.871,232.423), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_birds", ItemPosY = 111.7, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(590.52,321.9), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_106_07_001.prefab", Time = 17.6, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 4, IsPulse = false, Param1 = FP.newV1(30), }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_106_07_002.prefab", Time = 71.00054, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 15, Param1 = { 0, 0, 0, }, Param2 = 3, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 53123101, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 7, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 100, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 8, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 200, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 9, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 300, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 400, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_04", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 500, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_05", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_106_07_002.prefab", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 13, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_106_07_001.prefab", }, }, Actions = { { Type = 10, Param1 = 30, Param2 = "IDS_LevelLayout531231_Event13_ActionProgressName_1", Param3 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable