local _moveData = { ["Hero_HuangYueYingMuNiu_dead_loop"] = { Count = 3, IsLock = true, }, ["Hero_HuangYueYingMuNiu_die"] = { Count = 40, IsLock = false, }, ["Hero_HuangYueYingMuNiu_getin"] = { Count = 47, IsLock = false, }, ["Hero_HuangYueYingMuNiu_hurt"] = { Count = 7, IsLock = false, }, ["Hero_HuangYueYingMuNiu_idle_loop"] = { Count = 40, IsLock = true, }, ["Hero_HuangYueYingMuNiu_NormalAttack_1"] = { Count = 16, IsLock = false, }, ["Hero_HuangYueYingMuNiu_run_loop"] = { Count = 23, IsLock = true, }, ["Hero_HuangYueYingMuNiu_SkillAttack_1"] = { Count = 47, IsLock = false, }, } return _moveData