local _layoutTable = { LevelID = 402604, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-200.77,504.58), ItemDir = FP.newV2(-0.587,-0.81), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 40260401, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(-219.89,481.49), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 40260402, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(15), Count = 80, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(-219.77,474.28), ItemDir = FP.newV2(0.637,0.771), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 40260401, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(-256.933,450.219), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 40260405, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2011, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(10), Width = FP.newV1(10), Count = 80, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(-263.73,447.22), ItemDir = FP.newV2(0.732,0.681), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 40260403, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2021, LevelItemType = 2, ItemPos = FP.newV2(-294.89,446.09), ItemDir = FP.newV2(0.609,0.793), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 40260404, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 4, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2031, LevelItemType = 2, ItemPos = FP.newV2(-209.51,497.85), ItemDir = FP.newV2(-0.525,-0.851), ActiveDefault = true, }, { Title = "IDS_LevelName_WenJiGuiHan", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-216.8,481.49), Direction = FP.newV2(0.649,0.761), ShapeType = 2, Width = FP.newV1(30), Length = FP.newV1(40), GuideWidth = FP.newV1(20), GuideLength = FP.newV1(30), ItemIDList = { 2001, 2002, }, Param1 = 80, ParamStr = "IDS_MonsterName_HuQiangBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelName_WenJiGuiHan", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-261.2,448), Direction = FP.newV2(0.738,0.675), ShapeType = 2, Width = FP.newV1(30), Length = FP.newV1(40), GuideWidth = FP.newV1(20), GuideLength = FP.newV1(30), ItemIDList = { 2011, 2012, }, Param1 = 100, ParamStr = "IDS_MonsterName_HuQiangBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelName_WenJiGuiHan", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-284.8,454.1), Direction = FP.newV2(0.806,0.591), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(20), ItemIDList = { 2021, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5003, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(-154.98,585.58), ItemDir = FP.newV2(0.236,-0.972), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(-249.2,458.7), ItemDir = FP.newV2(0.743,0.67), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(80), Width = FP.newV1(4), ShowLength = 80, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(-192.081,464.212), ItemDir = FP.newV2(-0.949,0.315), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(55), Width = FP.newV1(4), ShowLength = 55, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(-234.17,497.69), ItemDir = FP.newV2(0.751,-0.661), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(4), ShowLength = 15, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(-194.25,519.66), ItemDir = FP.newV2(-0.536,-0.844), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.87, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(-230.14,467.73), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 116.53, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(-234.91,444.76), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.72, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(-239.86,476.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 103.95, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(-177.91,532.46), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.61, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(-235.66,501.09), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 104, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(-196.6,500.12), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 103.91, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(-191.34,540.25), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 104.3, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(-101.35,562.61), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 104.11, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(-109.45,549.69), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 104.07, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(-119.56,631.87), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 104.11, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(-132.71,639.29), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 103.9, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(-209.34,608.87), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 103.86, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(-201.29,622.2), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.46, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(-192.85,570.03), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.25, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(-195.5,580.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.67, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(-171.12,569.2), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.93, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(-183.05,585.06), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.47, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(-176.776,592.315), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.57, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(-171.6,600.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 107.25, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(-179.76,571.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.37, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(-162.54,564.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.92, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(-154.33,556.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.93, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(-140.91,560.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.74, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(-138.38,570.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.39, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(-147.601,606.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.81, LevelItemID = 15026, LevelItemType = 15, ItemPos = FP.newV2(-168.45,609.76), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 107.05, LevelItemID = 15027, LevelItemType = 15, ItemPos = FP.newV2(-155.27,613.54), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.51, LevelItemID = 15028, LevelItemType = 15, ItemPos = FP.newV2(-139.19,601.55), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.78, LevelItemID = 15029, LevelItemType = 15, ItemPos = FP.newV2(-130.64,599.44), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 109.51, LevelItemID = 15030, LevelItemType = 15, ItemPos = FP.newV2(-133.59,578.526), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 106.85, LevelItemID = 15031, LevelItemType = 15, ItemPos = FP.newV2(-127.01,585.78), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 103.21, LevelItemID = 15032, LevelItemType = 15, ItemPos = FP.newV2(-102.85,522.03), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.49, LevelItemID = 15033, LevelItemType = 15, ItemPos = FP.newV2(-44.41,498.49), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 98.51, LevelItemID = 15034, LevelItemType = 15, ItemPos = FP.newV2(-35.19,489.2), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 98.98, LevelItemID = 15035, LevelItemType = 15, ItemPos = FP.newV2(-51.88,473.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 97.51, LevelItemID = 15036, LevelItemType = 15, ItemPos = FP.newV2(-100.65,452.72), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 98.66, LevelItemID = 15037, LevelItemType = 15, ItemPos = FP.newV2(-28.39,517.79), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 99.51, LevelItemID = 15038, LevelItemType = 15, ItemPos = FP.newV2(-139.76,429.81), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.82, LevelItemID = 15039, LevelItemType = 15, ItemPos = FP.newV2(-143.27,441.46), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 109.98, LevelItemID = 15040, LevelItemType = 15, ItemPos = FP.newV2(-155.24,422.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 98.36, LevelItemID = 15041, LevelItemType = 15, ItemPos = FP.newV2(-174.61,398.56), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.33, LevelItemID = 15042, LevelItemType = 15, ItemPos = FP.newV2(-80.72,615.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 105.62, LevelItemID = 15043, LevelItemType = 15, ItemPos = FP.newV2(-229.06,587.55), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 105.53, LevelItemID = 15044, LevelItemType = 15, ItemPos = FP.newV2(-140.559,653.77), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 105.16, LevelItemID = 15045, LevelItemType = 15, ItemPos = FP.newV2(-260.86,555.66), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 102.58, LevelItemID = 15046, LevelItemType = 15, ItemPos = FP.newV2(-170.82,681.16), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 102.67, LevelItemID = 15047, LevelItemType = 15, ItemPos = FP.newV2(-187.72,676.9), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 118.49, LevelItemID = 15048, LevelItemType = 15, ItemPos = FP.newV2(-310.31,430.24), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 118.64, LevelItemID = 15049, LevelItemType = 15, ItemPos = FP.newV2(-262.5,413.29), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 118.64, LevelItemID = 15050, LevelItemType = 15, ItemPos = FP.newV2(-290.12,398.61), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 113.86, LevelItemID = 15051, LevelItemType = 15, ItemPos = FP.newV2(-297.42,459.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.43, LevelItemID = 15052, LevelItemType = 15, ItemPos = FP.newV2(-191.99,449.56), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.46, LevelItemID = 15053, LevelItemType = 15, ItemPos = FP.newV2(-186.41,473.59), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5003, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 40260401, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Light_Hard_402604_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 100, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 200, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 23, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 300, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 24, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 400, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_04", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 25, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 500, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_05", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 31, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10702, ItemIDList = { 8001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2001, 2002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2011, 2012, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 41, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = -6, ItemIDList = { 2011, 2012, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2021, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, }, }, [2011] = { [2] = { 2011, 2012, }, }, }, } return _layoutTable