local _layoutTable = { LevelID = 109081, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(71.2,663.6), ItemDir = FP.newV2(-0.667,0.745), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2079, LevelItemType = 2, ItemPos = FP.newV2(69.93,665.26), ItemDir = FP.newV2(0.561,-0.828), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 5, Col = 2, Gap = FP.newV1(3), Count = 10, LevelItemID = 2080, LevelItemType = 2, ItemPos = FP.newV2(49.63,671.9), ItemDir = FP.newV2(0.747,-0.665), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 5, Col = 2, Gap = FP.newV1(3), Count = 10, LevelItemID = 2082, LevelItemType = 2, ItemPos = FP.newV2(64.02,685.51), ItemDir = FP.newV2(0.635,-0.773), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2085, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(4), Width = FP.newV1(10), Count = 15, LevelItemID = 2084, LevelItemType = 2, ItemPos = FP.newV2(25.18,723.72), ItemDir = FP.newV2(0.679,-0.734), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2085, LevelItemType = 2, ItemPos = FP.newV2(28.85,713.73), ItemDir = FP.newV2(0.402,-0.916), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2085, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(5), Width = FP.newV1(10), Count = 15, LevelItemID = 2086, LevelItemType = 2, ItemPos = FP.newV2(18.07,715.18), ItemDir = FP.newV2(0.853,-0.522), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(15), Count = 40, LevelItemID = 2087, LevelItemType = 2, ItemPos = FP.newV2(53.21,683.24), ItemDir = FP.newV2(0.674,-0.739), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2085, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 4, Gap = FP.newV1(2), Count = 16, LevelItemID = 2088, LevelItemType = 2, ItemPos = FP.newV2(21.95,719.79), ItemDir = FP.newV2(0.766,-0.643), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2085, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(7), Width = FP.newV1(7), Count = 20, LevelItemID = 2089, LevelItemType = 2, ItemPos = FP.newV2(17.79,723.7), ItemDir = FP.newV2(0.73,-0.683), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(10), Width = FP.newV1(5), Count = 15, LevelItemID = 2090, LevelItemType = 2, ItemPos = FP.newV2(10.4,730.1), ItemDir = FP.newV2(0.707,-0.707), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908107, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2094, LevelItemType = 2, ItemPos = FP.newV2(3.75,736.12), ItemDir = FP.newV2(0.775,-0.632), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908109, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 1, Col = 7, Gap = FP.newV1(1.7), Count = 7, LevelItemID = 2095, LevelItemType = 2, ItemPos = FP.newV2(59.7,675.79), ItemDir = FP.newV2(0.683,-0.73), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 908105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(10), Count = 30, LevelItemID = 2096, LevelItemType = 2, ItemPos = FP.newV2(54.5,681.86), ItemDir = FP.newV2(0.692,-0.722), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 908110, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 1, Col = 2, Gap = FP.newV1(8), Count = 2, LevelItemID = 2097, LevelItemType = 2, ItemPos = FP.newV2(16.45,723.94), ItemDir = FP.newV2(0.745,-0.668), ActiveDefault = false, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(60), Width = FP.newV1(5), ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3001, LevelItemType = 3, ItemPos = FP.newV2(43.22,700.4), ItemDir = FP.newV2(0.755,-0.656), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_135", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(58.57,677.87), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(20), ItemIDList = { 2080, 2082, 2087, 2095, 2096, }, Param1 = 70, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_145", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(21.6,717.5), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(22), GuideRadius = FP.newV1(22), ItemIDList = { 2097, }, Param1 = 2, ParamStr = "IDS_GuildWar_BattleIntroElement10", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_146", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(7.27,732.95), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(20), ItemIDList = { 2094, }, Param1 = 1, ParamStr = "IDS_NpcName_ManChong", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5004, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(65.1,673.22), ItemDir = FP.newV2(-0.97,0.245), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(5), ShowLength = 15, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(99.02,663.13), ItemDir = FP.newV2(-0.987,0.163), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(60), Width = FP.newV1(5), ShowLength = 61, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(46.23,698.37), ItemDir = FP.newV2(0.728,-0.685), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 102.53, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(56.095,646.128), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 103.81, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(80.52,698.69), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 102.66, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(72.414,648.103), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 102.47, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(54.22,722.34), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 102.66, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(17.69,672.82), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 101.81, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(55.585,609.719), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 105.42, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(86.87,679.212), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 104.05, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(79.94,656.84), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 0, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(45.535,715.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 102.167, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(11.421,755.932), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 99.12, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(79.82,719.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_Hard_9081_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 14, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 15, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2094, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 16, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30011, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3001, }, }, }, Actions = { { Type = 10105, ItemIDList = { 2084, 2086, 2088, 2097, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 17, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2084, 2086, 2088, 2097, }, Param1 = 30, }, }, Actions = { { Type = 10101, ItemIDList = { 2089, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 18, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2097, }, Param1 = 2, }, }, Actions = { { Type = 10101, ItemIDList = { 2094, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 19, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2080, 2082, 2087, 2095, 2096, }, Param1 = 10, }, }, Actions = { { Type = 10101, ItemIDList = { 2096, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 20, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2080, 2082, 2087, 2095, 2096, }, Param1 = 70, }, }, Actions = { { Type = 10702, ItemIDList = { 8003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2084, 2086, 2088, 2097, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2080, 2082, 2087, 2095, 2096, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5004, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [20001] = { [2] = { 2080, 2082, 2087, 2095, 2096, }, }, [20002] = { [2] = { 2084, 2086, 2088, 2097, }, }, [20003] = { [2] = { 2090, }, }, [20004] = { [2] = { 2094, }, }, }, } return _layoutTable