local _layoutTable = { LevelID = 540601, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(264.24,250.12), ItemDir = FP.newV2(-0.481,0.877), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 54060101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(256.47,263.08), ItemDir = FP.newV2(0.498,-0.867), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_234", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(256.47,263.08), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(70), GuideRadius = FP.newV1(70), ItemIDList = { 2001, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(221.24,302.26), ItemDir = FP.newV2(0.963,-0.271), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(250.96,273.56), ItemDir = FP.newV2(0.517,-0.856), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(274.07,235.07), ItemDir = FP.newV2(-0.488,0.873), ActiveDefault = true, }, { SourceName = "SFX_frog", ItemPosY = 185.81, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(304.38,132.66), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_luoye", ItemPosY = 197.15, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(275.05,145.96), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_birds", ItemPosY = 193.01, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(290.64,173.62), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_luoye", ItemPosY = 184.25, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(251.27,214.7), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_birds", ItemPosY = 192, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(276.55,198.94), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_luoye", ItemPosY = 182.15, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(276.29,246.79), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 171.95, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(214.04,284.92), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_birds", ItemPosY = 181.66, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(260.1,275.08), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_soup", ItemPosY = 171.18, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(248.13,322.96), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 172.17, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(254.64,293.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 171.99, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(225.16,327.45), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 170.8595, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(236.03,301.16), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_frog", ItemPosY = 173.06, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(241.36,273.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_hotpot", ItemPosY = 174.3852, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(242.43,231.3), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_hotpot", ItemPosY = 174.3852, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(249.04,239.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_luoye", ItemPosY = 188.56, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(294.13,221.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_birds", ItemPosY = 191.87, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(340.87,163.167), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10, IsPulse = false, }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10105, ItemIDList = { 2001, }, DelayTime = FP.newV1(3), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 4, IsPulse = false, Param1 = FP.newV1(0.5), }, }, Actions = { { Type = 6, Param1 = "Tip_Hard_330001_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [8001] = { [8] = { 8001, 8002, }, }, }, } return _layoutTable