local _layoutTable = { LevelID = 106, LevelItemList = { { WeightMonsterIDList = { { MonsterID = 10, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(0,10), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(0,-1.99), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(0,20.22), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(-12.02,9.85), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(12.24,10.08), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(-8.81,0.59), ItemDir = FP.newV2(-0.806,-0.592), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2007, LevelItemType = 2, ItemPos = FP.newV2(8.74,17.14), ItemDir = FP.newV2(0.657,0.754), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2008, LevelItemType = 2, ItemPos = FP.newV2(-8.23,17.48), ItemDir = FP.newV2(-0.692,0.722), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 4, Gap = FP.newV1(2), Count = 8, LevelItemID = 2009, LevelItemType = 2, ItemPos = FP.newV2(9.38,0.77), ItemDir = FP.newV2(0.668,-0.744), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(2), Count = 6, LevelItemID = 2010, LevelItemType = 2, ItemPos = FP.newV2(-2.39,13.52), ItemDir = FP.newV2(-0.635,0.773), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(2), Count = 6, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(3.67,3.52), ItemDir = FP.newV2(0.527,-0.85), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(2), Count = 6, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(4.84,11.59), ItemDir = FP.newV2(0.778,0.628), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(2), Count = 6, LevelItemID = 2013, LevelItemType = 2, ItemPos = FP.newV2(-4.191,5.869), ItemDir = FP.newV2(-0.785,-0.62), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 11, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 2, Gap = FP.newV1(2), Count = 4, LevelItemID = 2014, LevelItemType = 2, ItemPos = FP.newV2(0.65,8.75), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable