local _moveData = { ["Npc_CivilianLaoRen2_Plot_chat_1_loop"] = { Count = 240, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_chat_2_loop"] = { Count = 180, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_chat_3_loop"] = { Count = 102, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_chat_loop"] = { Count = 91, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_die"] = { Count = 67, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_die_1"] = { Count = 32, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_flee_loop"] = { Count = 16, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_idle_1_loop"] = { Count = 40, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_idle_2_loop"] = { Count = 79, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_idle_3_loop"] = { Count = 110, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_idle_4_loop"] = { Count = 43, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_idle_5_loop"] = { Count = 110, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_injured"] = { Count = 157, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_kowtow"] = { Count = 207, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_laugh"] = { Count = 51, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_no"] = { Count = 60, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_pain_loop"] = { Count = 67, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_peep_loop"] = { Count = 53, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_pull"] = { Count = 89, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_run_loop"] = { Count = 16, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_salute"] = { Count = 82, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_scared"] = { Count = 74, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_scared_loop"] = { Count = 74, IsLock = true, }, ["Npc_CivilianLaoRen2_Plot_turnRound"] = { Count = 43, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_walk_loop"] = { Count = 29, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_walk_stop"] = { Count = 39, IsLock = false, }, ["Npc_CivilianLaoRen2_Plot_yes"] = { Count = 95, IsLock = false, }, } return _moveData