-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local ProtoReqireList = { } local foundry_info_pb = {} local FOUNDRYACTIVATEINFO = protobuf.Descriptor(); local WEAPONFOUNDRYINFO = protobuf.Descriptor(); local FOUNDRYLINEINFO = protobuf.Descriptor(); local WEAPONSOULINFO = protobuf.Descriptor(); local WEAPONSOULDETAILINFO = protobuf.Descriptor(); local WEAPONSOULSKILLINFO = protobuf.Descriptor(); local fieldDataArr = nil local fieldData = nil -- fields for FoundryActivateInfo fieldDataArr = {} -- field for foundryInfo of FoundryActivateInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "foundryInfo" fieldData.full_name = ".foundry.FoundryActivateInfo.foundryInfo" fieldData.number = 1 fieldData.index = 0 fieldData.label = 3 fieldData.has_default_value = false fieldData.default_value = {} fieldData.message_type = WEAPONFOUNDRYINFO fieldData.type = 11 fieldData.cpp_type = 10 fieldDataArr[1] = fieldData FOUNDRYACTIVATEINFO.name = "FoundryActivateInfo" FOUNDRYACTIVATEINFO.full_name = ".foundry.FoundryActivateInfo" FOUNDRYACTIVATEINFO.nested_types = {} FOUNDRYACTIVATEINFO.enum_types = {} FOUNDRYACTIVATEINFO.fields = fieldDataArr FOUNDRYACTIVATEINFO.is_extendable = false FOUNDRYACTIVATEINFO.extensions = {} -- fields for WeaponFoundryInfo fieldDataArr = {} -- field for heroId of WeaponFoundryInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "heroId" fieldData.full_name = ".foundry.WeaponFoundryInfo.heroId" fieldData.number = 1 fieldData.index = 0 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = 0 fieldData.type = 13 fieldData.cpp_type = 3 fieldDataArr[1] = fieldData -- field for accordLineId of WeaponFoundryInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "accordLineId" fieldData.full_name = ".foundry.WeaponFoundryInfo.accordLineId" fieldData.number = 2 fieldData.index = 1 fieldData.label = 3 fieldData.has_default_value = false fieldData.default_value = {} fieldData.message_type = FOUNDRYLINEINFO fieldData.type = 11 fieldData.cpp_type = 10 fieldDataArr[2] = fieldData WEAPONFOUNDRYINFO.name = "WeaponFoundryInfo" WEAPONFOUNDRYINFO.full_name = ".foundry.WeaponFoundryInfo" WEAPONFOUNDRYINFO.nested_types = {} WEAPONFOUNDRYINFO.enum_types = {} WEAPONFOUNDRYINFO.fields = fieldDataArr WEAPONFOUNDRYINFO.is_extendable = false WEAPONFOUNDRYINFO.extensions = {} -- fields for FoundryLineInfo fieldDataArr = {} -- field for lineType of FoundryLineInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "lineType" fieldData.full_name = ".foundry.FoundryLineInfo.lineType" fieldData.number = 1 fieldData.index = 0 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = 0 fieldData.type = 13 fieldData.cpp_type = 3 fieldDataArr[1] = fieldData -- field for lineId of FoundryLineInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "lineId" fieldData.full_name = ".foundry.FoundryLineInfo.lineId" fieldData.number = 2 fieldData.index = 1 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = 0 fieldData.type = 13 fieldData.cpp_type = 3 fieldDataArr[2] = fieldData FOUNDRYLINEINFO.name = "FoundryLineInfo" FOUNDRYLINEINFO.full_name = ".foundry.FoundryLineInfo" FOUNDRYLINEINFO.nested_types = {} FOUNDRYLINEINFO.enum_types = {} FOUNDRYLINEINFO.fields = fieldDataArr FOUNDRYLINEINFO.is_extendable = false FOUNDRYLINEINFO.extensions = {} -- fields for WeaponSoulInfo fieldDataArr = {} -- field for soulInfo of WeaponSoulInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "soulInfo" fieldData.full_name = ".foundry.WeaponSoulInfo.soulInfo" fieldData.number = 1 fieldData.index = 0 fieldData.label = 3 fieldData.has_default_value = false fieldData.default_value = {} fieldData.message_type = WEAPONSOULDETAILINFO fieldData.type = 11 fieldData.cpp_type = 10 fieldDataArr[1] = fieldData WEAPONSOULINFO.name = "WeaponSoulInfo" WEAPONSOULINFO.full_name = ".foundry.WeaponSoulInfo" WEAPONSOULINFO.nested_types = {} WEAPONSOULINFO.enum_types = {} WEAPONSOULINFO.fields = fieldDataArr WEAPONSOULINFO.is_extendable = false WEAPONSOULINFO.extensions = {} -- fields for WeaponSoulDetailInfo fieldDataArr = {} -- field for weaponId of WeaponSoulDetailInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "weaponId" fieldData.full_name = ".foundry.WeaponSoulDetailInfo.weaponId" fieldData.number = 1 fieldData.index = 0 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = 0 fieldData.type = 13 fieldData.cpp_type = 3 fieldDataArr[1] = fieldData -- field for skillInfo of WeaponSoulDetailInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "skillInfo" fieldData.full_name = ".foundry.WeaponSoulDetailInfo.skillInfo" fieldData.number = 2 fieldData.index = 1 fieldData.label = 3 fieldData.has_default_value = false fieldData.default_value = {} fieldData.message_type = WEAPONSOULSKILLINFO fieldData.type = 11 fieldData.cpp_type = 10 fieldDataArr[2] = fieldData -- field for isActivate of WeaponSoulDetailInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "isActivate" fieldData.full_name = ".foundry.WeaponSoulDetailInfo.isActivate" fieldData.number = 3 fieldData.index = 2 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = false fieldData.type = 8 fieldData.cpp_type = 7 fieldDataArr[3] = fieldData WEAPONSOULDETAILINFO.name = "WeaponSoulDetailInfo" WEAPONSOULDETAILINFO.full_name = ".foundry.WeaponSoulDetailInfo" WEAPONSOULDETAILINFO.nested_types = {} WEAPONSOULDETAILINFO.enum_types = {} WEAPONSOULDETAILINFO.fields = fieldDataArr WEAPONSOULDETAILINFO.is_extendable = false WEAPONSOULDETAILINFO.extensions = {} -- fields for WeaponSoulSkillInfo fieldDataArr = {} -- field for skillId of WeaponSoulSkillInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "skillId" fieldData.full_name = ".foundry.WeaponSoulSkillInfo.skillId" fieldData.number = 1 fieldData.index = 0 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = 0 fieldData.type = 13 fieldData.cpp_type = 3 fieldDataArr[1] = fieldData -- field for level of WeaponSoulSkillInfo fieldData = protobuf.FieldDescriptor() fieldData.name = "level" fieldData.full_name = ".foundry.WeaponSoulSkillInfo.level" fieldData.number = 2 fieldData.index = 1 fieldData.label = 2 fieldData.has_default_value = false fieldData.default_value = 0 fieldData.type = 13 fieldData.cpp_type = 3 fieldDataArr[2] = fieldData WEAPONSOULSKILLINFO.name = "WeaponSoulSkillInfo" WEAPONSOULSKILLINFO.full_name = ".foundry.WeaponSoulSkillInfo" WEAPONSOULSKILLINFO.nested_types = {} WEAPONSOULSKILLINFO.enum_types = {} WEAPONSOULSKILLINFO.fields = fieldDataArr WEAPONSOULSKILLINFO.is_extendable = false WEAPONSOULSKILLINFO.extensions = {} fieldDataArr = nil fieldData = nil foundry_info_pb.FoundryActivateInfo = protobuf.Message(FOUNDRYACTIVATEINFO) foundry_info_pb.FoundryLineInfo = protobuf.Message(FOUNDRYLINEINFO) foundry_info_pb.WeaponFoundryInfo = protobuf.Message(WEAPONFOUNDRYINFO) foundry_info_pb.WeaponSoulDetailInfo = protobuf.Message(WEAPONSOULDETAILINFO) foundry_info_pb.WeaponSoulInfo = protobuf.Message(WEAPONSOULINFO) foundry_info_pb.WeaponSoulSkillInfo = protobuf.Message(WEAPONSOULSKILLINFO) return foundry_info_pb