local propertyTable = { ID = 1,SkillGroup = 2,GroupPriority = 3,CD = 4,Icon = 5,BuffID = 6,KeyPosition = 7,Description = 8,CastRadiusSqr = 9,EnegyType = 10,EnegyCost = 11,JoystickID = 12,ChooseType = 13,ChooseRadius = 14,InputCorrectPVE = 15,InputCorrectPVP = 16, } local mainPropertyTable = { ID = 1,PageIndex = 2,LineIndex = 3, } local primaryTable = { "ID", } local DataPageEntry = {} local rawget = rawget local base = { __index = function(t, k) local propertyIndex = propertyTable[k] if propertyIndex then local mainPropertyIndex = mainPropertyTable[k] if mainPropertyIndex then return t[mainPropertyIndex] end local pageIndex = t[2] local pageData = DataPageEntry[pageIndex] if pageData == nil then pageData = require('Data/BuffSkillData-page'..pageIndex) if DataSheetUtil then --skip fixedpoint process for data sheet checker DataSheetUtil.ProcessFixedPoint('BuffSkillData', pageData) end DataPageEntry[pageIndex] = pageData end local lineIndex = t[3] local resultData = pageData[lineIndex] return resultData[propertyIndex] end end, __newindex = function() error('Attempt to modify read-only table') end } local dataTable = { setmetatable({801108,1,1},base), setmetatable({900001,1,2},base), setmetatable({900002,1,3},base), setmetatable({900003,1,4},base), setmetatable({900004,1,5},base), setmetatable({900005,1,6},base), setmetatable({900006,1,7},base), setmetatable({900007,1,8},base), setmetatable({903406,1,9},base), setmetatable({903106,1,10},base), setmetatable({903107,1,11},base), setmetatable({903407,1,12},base), setmetatable({900008,1,13},base), setmetatable({900010,1,14},base), setmetatable({900009,1,15},base), setmetatable({9000091,1,16},base), setmetatable({9000092,1,17},base), setmetatable({9000093,1,18},base), } return { dataTable = dataTable, propertyTable = propertyTable, primaryTable = primaryTable, }