local _moveData = { ["Monster_SiegeHuoYouJia_dead_loop"] = { Count = 4, IsLock = true, }, ["Monster_SiegeHuoYouJia_die"] = { Count = 37, IsLock = false, }, ["Monster_SiegeHuoYouJia_hurt"] = { Count = 33, IsLock = false, }, ["Monster_SiegeHuoYouJia_idle_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegeHuoYouJia_NormalAttack_1"] = { Count = 58, IsLock = false, }, ["Monster_SiegeHuoYouJia_NormalAttack_2"] = { Count = 58, IsLock = false, }, ["Monster_SiegeHuoYouJia_run_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegeHuoYouJia_walk_front_loop"] = { Count = 27, IsLock = false, }, } return _moveData