local info = { idle_1_loop = "Monster_SiegeChengChe_idle_1_loop", n1 = "Monster_SiegeChengChe_NormalAttack_1", n2 = "Monster_SiegeChengChe_NormalAttack_2", dead_loop = "Monster_SiegeChengChe_dead_loop", die = "Monster_SiegeChengChe_die", hurt = "Monster_SiegeChengChe_hurt", idle_loop = "Monster_SiegeChengChe_idle_loop", run_loop = "Monster_SiegeChengChe_run_loop", } return info