local _layoutTable = { LevelID = 170, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(258.8,662.5), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 15912, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2010, LevelItemType = 2, ItemPos = FP.newV2(260.43,613.08), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 15921, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2010, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(10), Count = 40, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(267.11,609.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 15921, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2010, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 1, Radius = FP.newV1(10), Count = 40, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(253.64,609.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { [2010] = { [2] = { 2010, 2011, 2012, }, }, }, } return _layoutTable