local _layoutTable = { LevelID = 510705, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(321.09,74.73), ItemDir = FP.newV2(0.635,-0.773), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51070511, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(332.96,57.35), ItemDir = FP.newV2(-0.705,0.709), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51070512, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(10), Count = 60, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(332.96,57.35), ItemDir = FP.newV2(-0.592,0.806), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51070513, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(334.86,53.71), ItemDir = FP.newV2(-0.473,0.881), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51070521, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(342.19,45.15), ItemDir = FP.newV2(-0.852,0.524), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51070522, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(348.43,55.79), ItemDir = FP.newV2(-0.907,0.421), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51070523, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2013, LevelItemType = 2, ItemPos = FP.newV2(345.37,50.21), ItemDir = FP.newV2(-0.85,0.527), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(345.51,57.15), FP.newV2(346.98,56.47), }, SeeDefault = true, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_jiantou_01.prefab", PrefabInterval = 1, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(197.935,288.325), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(342.54,51.96), FP.newV2(343.95,51.09), }, SeeDefault = true, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_jiantou_01.prefab", PrefabInterval = 1, LevelItemID = 4002, LevelItemType = 4, ItemPos = FP.newV2(197.935,288.325), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(339.22,46.98), FP.newV2(340.53,46.17), }, SeeDefault = true, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_jiantou_01.prefab", PrefabInterval = 1, LevelItemID = 4003, LevelItemType = 4, ItemPos = FP.newV2(197.935,288.325), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_167", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(332.96,57.35), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(10), ItemIDList = { 2002, }, Param1 = 80, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, { Type = -1, Position = FP.newV2(332.96,57.35), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(10), ParamID = 51070513, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_235", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(338.34,54.48), Direction = FP.newV2(-0.998,0.062), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(10), Describe = "IDS_LevelLayout_TaskAimID_231", ItemIDList = { 2011, 2012, 2013, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(180.69,196.34), ItemDir = FP.newV2(0.697,-0.717), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 4, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(305.36,86.77), ItemDir = FP.newV2(0.933,-0.359), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 4, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(293.5,58.69), ItemDir = FP.newV2(0.898,-0.441), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2011, 2012, 2013, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2002, }, Param1 = 80, }, { Type = -1, IsPulse = false, ParamID = 51070513, Param1 = 1, }, }, Actions = { { Type = 10101, ItemIDList = { 2011, 2012, 2013, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2001, 2002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 1001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_DigTreasure_Normal_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10303, ItemIDList = { 4001, 4002, 4003, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_DigTreasure_Normal_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 6, Param1 = "Tip_DigTreasure_Normal_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, }, }, [2011] = { [2] = { 2011, 2012, 2013, }, }, [4001] = { [4] = { 4001, 4002, 4003, }, }, }, } return _layoutTable