local _moveData = { ["Monster_BrokenTreasureBox3_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_BrokenTreasureBox3_die"] = { Count = 16, IsLock = false, }, ["Monster_BrokenTreasureBox3_hurt"] = { Count = 172, IsLock = false, }, ["Monster_BrokenTreasureBox3_idle_loop"] = { Count = 3, IsLock = true, }, } return _moveData