local _moveData = { ["Monster_SiegeGunMuZhiJia_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeGunMuZhiJia_die"] = { Count = 46, IsLock = false, }, ["Monster_SiegeGunMuZhiJia_hurt"] = { Count = 27, IsLock = false, }, ["Monster_SiegeGunMuZhiJia_idle_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeGunMuZhiJia_run_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeGunMuZhiJia_walk_front_loop"] = { Count = 7, IsLock = false, }, } return _moveData