local _layoutTable = { LevelID = 530181, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(199.81,-635.37), ItemDir = FP.newV2(-0.342,-0.94), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53018101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 3, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(189.34,-668.34), ItemDir = FP.newV2(0.322,0.947), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53018111, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(197.34,-662.73), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53018112, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(189.13,-659.18), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53018113, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(193.81,-662.09), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53018114, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(197.6,-659.3), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53017192, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(215.75,-628.64), ItemDir = FP.newV2(0.294,0.956), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017193, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2013, LevelItemType = 2, ItemPos = FP.newV2(205.09,-624.06), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017194, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2014, LevelItemType = 2, ItemPos = FP.newV2(191.44,-621.63), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 2, PathPoints = { FP.newV2(197.24,-662.57), FP.newV2(187.28,-657.13), FP.newV2(185.39,-649.22), FP.newV2(205.88,-656.01), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 1, PathPoints = { FP.newV2(189.49,-659.23), FP.newV2(226.8,-635.85), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4002, LevelItemType = 4, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 1, PathPoints = { FP.newV2(193.18,-661.98), FP.newV2(200.04,-624.03), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4003, LevelItemType = 4, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 2, PathPoints = { FP.newV2(197.8,-659.6), FP.newV2(212.2,-650.3), FP.newV2(193.87,-639.59), FP.newV2(177.21,-645.87), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4004, LevelItemType = 4, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelName_YiShiMengDe", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(190,-665.5), Direction = FP.newV2(-1,0.03), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(25), ParamID = 53018101, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6001, LevelItemType = 6, ItemPos = FP.newV2(197.13,-652.41), ItemDir = FP.newV2(0.147,0.989), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(312.837,-519.758), ItemDir = FP.newV2(0.748,0.664), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(176.7,-692.5), ItemDir = FP.newV2(0.412,0.911), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(4), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(254.1,-634.1), ItemDir = FP.newV2(-1,-0.027), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(157.31,-640.05), ItemDir = FP.newV2(0.953,0.303), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(167.2,-602.3), ItemDir = FP.newV2(0.589,-0.808), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 28.25, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(53.46,55.96), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 25.4, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(92.13,43.19), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 30.98, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(72.802,23.57), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 25.8, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(134.01,69.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 29.49, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(118.05,57.58), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 25.91, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(110.24,87.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.5, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(75.9,66.55), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 58.56, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(166.82,67.17), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.2, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(161.13,102.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.24, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(164.82,91.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.72, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(211.41,77.06), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.73, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(189.58,80.3), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 14.63, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(254.25,130.5), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.09, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(237.32,122.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 12.87, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(220.78,139.36), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 13.38, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(276.99,126.78), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 51.32, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(307.472,139.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 21.44, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(325.97,129.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 23.42, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(343.31,202.59), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 24.07, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(340.26,243.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 35.63, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(290.797,242.81), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 23.72, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(290.737,212.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.19, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(128.33,233.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.32, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(152.19,259.26), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 25.68, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(233.53,208.37), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 27.25, LevelItemID = 15026, LevelItemType = 15, ItemPos = FP.newV2(396.55,212.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 27.42, LevelItemID = 15027, LevelItemType = 15, ItemPos = FP.newV2(418.8,222.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 34.39, LevelItemID = 15028, LevelItemType = 15, ItemPos = FP.newV2(414.83,249.49), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_soup", ItemPosY = 27.09, LevelItemID = 15029, LevelItemType = 15, ItemPos = FP.newV2(390.39,242.54), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 26.93, LevelItemID = 15030, LevelItemType = 15, ItemPos = FP.newV2(364.37,232.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_001.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 19, IsPulse = false, Param1 = 1, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_002.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_004.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 23, LogicType = 0, EventTimes = 1, Conditions = { { Type = 19, IsPulse = false, Param1 = 2, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_003.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_004.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ParamID = 53018101, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_004.prefab", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_001.prefab", }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 53018101, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 31, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_08_001.prefab", }, }, Actions = { { Type = 6, Param1 = "Light_Hard_530181_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Light_Hard_530181_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 32, LogicType = 0, EventTimes = 1, Conditions = { { Type = 17, IsPulse = false, ParamID = 53018101, Param1 = 1, Param2 = FP.newV1(0.5), }, }, Actions = { { Type = 6, Param1 = "Light_Hard_530181_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = -1, Conditions = { { Type = -2, IsPulse = false, ItemIDList = { 2001, }, Param1 = 100, }, }, Actions = { { Type = 10101, ItemIDList = { 2002, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2003, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2004, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2005, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 6, Param1 = "Normal_530181_001", Param2 = { Func1Name = "IDS_LevelLayout530181_Event12_ActionDialogue_Btn1_FangCaoCao", Func2Name = "IDS_LevelLayout530181_Event12_ActionDialogue_Btn2_BuFangCaoCao", Func1 = { "SelectDialogueBranch1", }, Func2 = { "SelectDialogueBranch2", }, LevelMessageIDs = { [1] = 1, [2] = 2, }, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable